Re: [TuxKart-devel] Re: [Tuxkart-cvs] tuxkart/src Driver.h,1.14,1.15 joystick.h,1.3,1.4 PlayerDrive
Status: Alpha
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sjbaker
From: Charles G. <ch...@ve...> - 2004-08-07 18:32:03
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Steve Baker wrote: > As I have said before...I WILL NOT MAINTAIN SDL code. > > When you guys eventually leave this project, I'm going to have to > rip out all this SDL stuff...so unless you want to fork the code > base (and remember you'll be maintaining the game *forever* if you > do) - then please don't put SDL stuff in there. > > It's completely unnecessary to do this switch - and it's a total > waste of effort - both for you to put it in and for me to take it > out again. I would hope you will be 'replacing' it with PLIB-relevant code rather than 'removing' it. > The idea of GOTM is to help a project - not to make a complete > pig's breakfast of it. And the idea of GotM is for the maintainer is to play an active role. No offense Steve, but since GotM started you have done jack all. Perhaps if you were actually doing something, then this whole SDL thing wouldn't have happened? You started off so eager, then bemoaned people having ideas that were not 100% fitting with your own, and then "disappeared into the void". If you aren't going to offer direction other than dictating what libs may and may not be used, it's no wonder things are going awry as far as you are concerned. There are unacceptable caveats with PLIB - the fullscreen one being cheif among them (I run 1280x1024, a resolution I do not want to carry over into the game which my CPU+GPU can barely handle _before_ the models are enhanced). And you refuse to acknowledge, and hence solve, them. - Charlie |