Re: [TuxKart-devel] Some notes
Status: Alpha
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From: Charles G. <ch...@ve...> - 2004-08-02 01:23:16
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On Mon, 2004-08-02 at 03:00 +0100, James Gregory wrote: > No, it will not longer compile without SDL, whatever IFDEFS you use. > > Steve, it's your CVS, so take it out if you want. Alternatively, I've > got lots of free time right now, so if you want I can download the > pre-GOTM version and commit it for you. > > However, I don't think many people will want to work on it as the GOTM > project if we can only use PLIB. Maybe it would be worth doing a GOTM > fork? Or maybe not. What do other people think? I would really strongly recommend _against_ a GotM fork. Besides the fact that it would mean a new game to maintain (who'll be doing that?) it also completely goes against the spirit of GotM. I'm hoping Steve will let things slide for the moment, and phase out SDL once GotM is over so that TuxKart gets the GotM benefits (lotsa TuxKart goodness) and he only gets a little hassle (the SDL->PLIB issue) for those benefits. > As for the issues with not using SDL: > > 1. No fullscreen mode > 2. GUI-wise being limited to using what plib provides > 3. Being limited in terms of file formats to what plib provides (e.g. no > use of png, no use of physfs) What could you do about these, Steve? I completely understand, and even agree, with the desire to stick with pure PLIB. Is it acceptable to simply (or not so simply) unSDL things later on once GotM has passed and TuxKart has benefited? -- - Charlie Charles Goodwin <ch...@ve...> Online @ www.charlietech.com |