Re: [TuxKart-devel] Some notes
Status: Alpha
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From: Matze B. <ma...@br...> - 2004-08-02 00:43:52
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On Sun, 1 Aug 2004, James Gregory wrote: > 1. The new loading code means that the game only works if the exe is run > from the game's root directory. I've changed some of the loading stuff > to use the Loader class to fix this, but not all of it. Huh? I added several searchpaths in start_tuxkart.cxx, so tuxkart should also run from other directories. I'm planing to do add some code that determines the directory of the executable (/proc/self...) so that it is even more smart than just adding . and TUXKART_DATADIR. > > 2. In tuxkart.cxx there are lines like "loader -> > setCreateStateCallback ( getAppState ) ;", which made sense before but > I don't think it does now that "loader" is something entirely different? No, the loader is still a subclass of ssgLoaderOptions, so the plib related stuff is still valid and correct. > > 3. there's no chance it will compile now as I don't know how to change > the autoconf stuff to make it make a makefile that includes my new > files. It also now needs to link to SDLimage and SDL_ttf Are you talking about the GUI code? Greetings, Matze |