[TuxKart-devel] Question about plib
Status: Alpha
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From: Jacob P. <st...@ap...> - 2004-07-19 13:43:56
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I've been playing with ODE and plib trying achieve some collision detection between meshes loaded from AC-models. I've seen the getNumTriangles functions and such in ssgLeaf but I don't understand how you get to them from ssgTransform. I also wonder if getVertex (0) returns the pointer to the start of the vertex-array. And At last does plib store it's meshes using indices? if so can get you get access to them? -- Name: Jacob Persson Homepage: www.apollo.nu/~straver/ |