Re: [TuxKart-devel] Thoughts on TuxKart Characters
Status: Alpha
Brought to you by:
sjbaker
From: Steve B. <sjb...@ai...> - 2004-07-18 20:00:06
|
Charles Goodwin wrote: > I chatted to Ingo about this a few days ago and we agreed then that the > way forward with his prototypes was to reduce the kart size and > emphasize the individual characters. Although we also agreed that parts > of the karts should remain large and exaggerated such as the exhausts. Yes, I agree. Shrinking the kart (or enlarging the characters) makes the character more visible from behind - that would greatly help the player to see which kart is which person - and also increase the interest in the look of the things from behind. Generally employing cartooning conventions (certainly huge exhausts) will also help. > "Funny fun-game" sums up what I think we all desire for TuxKart. Yes. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |