Re: [TuxKart-devel] Things have gone very quiet....
Status: Alpha
Brought to you by:
sjbaker
From: Steve B. <sjb...@ai...> - 2004-07-15 00:17:11
|
Jacob Persson wrote: > On Tuesday 13 July 2004 13:53, Steve Baker wrote: > >>Anyway, the point is that if the AI 'arrow map' is just another 3D >>polygonal model, then we can deal with it with minimal additional >>code and build/visualise it using the tools we're already >>familiar with. > > > What worries me with this is how ai should be able to make predictions > if it only has the 3d-model. But does the AI model *need* to make predictions in realtime? The arrows are generated offline to point in the 'best' direction for a kart to go in. All of the 'prediction' is done when the arrow map is made. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |