Re: [TuxKart-devel] Things have gone very quiet....
Status: Alpha
Brought to you by:
sjbaker
From: Steve B. <sjb...@ai...> - 2004-07-13 13:53:20
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Ingo Ruhnke wrote: > Steve Baker <sjb...@ai...> writes: > >>That's weird. I'll try it on my machine. It's hard to imagine what >>that could be unless it's taking an exhorbitant amount of time to >>upload textures on the first occasion that they come into view or >>something. Could it be that it goes smoothly after you've 'seen' all >>of the track polygons inside the field of view at least once? > > Nope, it happens even if I don't move the kart at all, after exactly > 37sec everything goes suddenly fluent. For testing I just copied the > .ac over gownsbow.ac, not sure if the incorrect track topologie or the > extras on the track might cause any throuble. OK - I'll download the model and try it on my machine. >>What hardware are you running this on? > GeforceFX5200 That's what I currently have in my dev machine. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |