[TuxKart-devel] GUI
Status: Alpha
Brought to you by:
sjbaker
From: Robert K. <rob...@gm...> - 2004-06-29 13:26:19
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Hey folks, I'm looking for a way to contribute to this GotM. I'm rlk on Game Tome, the author of Neverball. I propose to take over responsibility for the 2D GUIs in Tuxkart... the menuing, the configuration, the high score display, the in-game HUD, etc. I propose to adapt Neverball's existing GUI code for this purpose. This is a very generic 2D GUI system, and it scales up well. It provides a number of widget building blocks and renders them using TrueType fonts. It uses an autolayout mechanism that allows the coder to describe the relationships between widgets, and it lays them out on-screen automatically. It adapts this layout to whatever screen resolution or font size you enable. You send it mouse, button, and joystick events and it handles the rest. I'll contribute this code, and port in into Tuxkart. I'll create whatever GUIs need to be done for the game. What say you? -- Robert Kooima |