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From: SourceForge.net <no...@so...> - 2008-07-27 19:09:16
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=5125385 By: wpvanpaassen Hi, The way to get started on your OSX port is probably to get the demo's included with TuxCap running on your Mac and then to take a working demo and gradually extend it with your game code. TuxCap uses sdl_mixer for sound but on OSX you can also use the Bass library just like the Windows version of the PopCap framework does. Cheers, WP ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=709544 |
From: SourceForge.net <no...@so...> - 2008-07-21 15:05:21
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=5110844 By: belzeebub Hi! I'm going to port my popcap-application to MacOsX and I'm a newbie in MasOs, so have some questions: 1. What environment should I use to develop and debug MacOS app, the original project was written in MSVS 2005 ? 2. Is there any "easy way" to port my MSVS project to MacOS? or it'll be better to start from scratch? 3. Is it possible to develop and debug MacOS-app on PC ? 4. What about sound support in TuxCap? ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=709544 |
From: SourceForge.net <no...@so...> - 2008-04-13 12:46:42
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=4902301 By: wpvanpaassen Hi, The illustrious Farbs has released two games powered by TuxCap (I know cause I did the ports myself :-)). You can find them here http://farbs.org/games.html Direct links: Fishie Fishie http://games.lastchancemedia.com/farbs/FishieFishie.sh Rom Check Fail! http://games.lastchancemedia.com/farbs/RomCheckFail.sh Cheers WP ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=709544 |
From: SourceForge.net <no...@so...> - 2008-04-06 19:05:51
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=4887786 By: wpvanpaassen Hi Yann, Thanks for posting your output. Good to hear that it works now. Don't mind the "ranlib: file: libtuxcap.a(Flags.o) has no symbols" message, it's harmless. If you ever get demo5 and pythondemo2 working, let me know how you did it so I can fix it for Mac. Happy Hacking :-) Cheers WP ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=709544 |
From: SourceForge.net <no...@so...> - 2008-04-06 18:02:01
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=4887706 By: wpvanpaassen Hi, thanks for trying out TuxCap. Could you please post the output of make VERBOSE=1 I would also like to see the output of the first run of cmake ../tuxcap. (throw away your CMakeCache.txt file and rerun cmake ../tuxcap) You seem to be correct about the missing SDL include, it looks like cmake fails to substitute {SDL_INCLUDE_DIR}. You can try to hardcode the SDL include dir in the file tuxcap/CMakeList.txt on the following lines for release/debug and c/c++ SET(CMAKE_CXX_FLAGS_RELEASE "-I/Library/Frameworks/SDL.framework/Headers -DNDEBUG -O3 -m32") SET(CMAKE_C_FLAGS_RELEASE "-I/Library/Frameworks/SDL.framework/Headers -DNDEBUG -O3 -m32") .. .. and run cmake ../tuxcap again from the tuxcap-build dir Good luck Cheers WP ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=709544 |
From: SourceForge.net <no...@so...> - 2008-04-06 17:25:47
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=4887672 By: yannche Hi, Tuxcap seems great, thanks for this open-source release !! Unfortunately, it won't compile on my MacBook (intel core 2 duo) Mac os 10.4.11 cmake runs ok, but make says this: ------------------------------------------------ MonBoMacBook:~/libtuxcap-1.3.08/tuxcap-build yann$ make [ 0%] Building CXX object tuxcap/lib/CMakeFiles/tuxcap.dir/Buffer.o In file included from /Users/yann/libtuxcap-1.3.08/tuxcap/include/Buffer.h:5, from /Users/yann/libtuxcap-1.3.08/tuxcap/lib/Buffer.cpp:2: /Users/yann/libtuxcap-1.3.08/tuxcap/include/Common.h:13:17: error: SDL.h: No such file or directory /Users/yann/libtuxcap-1.3.08/tuxcap/include/Common.h:14:24: error: SDL_keysym.h: No such file or directory /Users/yann/libtuxcap-1.3.08/tuxcap/include/Common.h:17: error: 'Uint32' does not name a type /Users/yann/libtuxcap-1.3.08/tuxcap/include/Common.h:18: error: 'Uint32' does not name a type /Users/yann/libtuxcap-1.3.08/tuxcap/include/Common.h:19: error: 'Uint32' does not name a type /Users/yann/libtuxcap-1.3.08/tuxcap/include/Common.h:20: error: 'Uint32' does not name a type make[2]: *** [tuxcap/lib/CMakeFiles/tuxcap.dir/Buffer.o] Error 1 make[1]: *** [tuxcap/lib/CMakeFiles/tuxcap.dir/all] Error 2 make: *** [all] Error 2 MonBoMacBook:~/libtuxcap-1.3.08/tuxcap-build yann$ ------------------------------------------------ looking at the commands generated by make (using make -n), I get among others the following line: /usr/bin/c++ -O3 -m32 -I/Users/yann/libtuxcap-1.3.08/tuxcap/{SDL_INCLUDE_DIR} -I/Library/Frameworks/SDL_mixer.framework/Headers ... It seems that he can't find SDL ! although SDL is correctly installed as a Xcode framework on my mac. In the "CMakeCache.txt" file, there is the following entry: "SDL_INCLUDE_DIR:PATH=/Library/Frameworks/SDL.framework/Headers" I'd LOVE to use tuxcap, but unfortunately, my knowledge of cmake is close to zero, I'm rather an xcode user thanks, yann ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=709544 |