From: SourceForge.net <no...@so...> - 2008-07-12 20:01:54
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=5091722 By: executedata Browsing though the source, I found that big chunks of code from the popcap games framework are disabled with #if 0. Are there plans to port these sections? Or at least identify them with a more meaningful define so that they can be targeted for implementing? I've gone to use features from the Popcap Framework, and found state for them, but the code doesn't work properly because the chunks needed are silently disabled. ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=710424 |