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tut14 Game Engine / News: Recent posts

We Restart

Good news for you folks! Tut14 project is being restarted :)

Some details on our currect status:
* We have converted the whole code to Delphi 2005, Win32 project type;
* We have been able to impleted multi-user connectivity (one of our major milestones for now :)) with each one controlling a seperate tank and with every movement command spawning themselves in their previous positions, almost making system unresponsive after a few minutes :)
* We even implemented the chat (it really was in the server already, so it now was just moved to the client). And it failed the test using space characters :)
* And finally, because the connections in the main thread was lagging the game down, we tried creating a new network connections thread and broke everything down :)... read more

Posted by Rytis Slatkevičius 2005-06-17

Client 0.1.0.8 Released

After a long delay, client version 0.1.0.8 has finally been released. It has many changes since 0.1.0.7 version, basically because it is the first version to be released after the goal change. Although it has very limited (or even, none ;)) functionality, it is now a good base to continue the project.

Posted by Rytis Slatkevicius 2005-01-30

Server 0.1.0.2

Server version 0.1.0.1 had major flaws in the message routines (all clients connected got the same message list numbers, and the messages were sent only to one user). Now this has been fixed, and the new release is being prepared.

No client still.

Posted by Rytis Slatkevicius 2005-01-04

Goal Changed

The team of AdHoc is proud to announce that AdHoc has changed it's goal to a more specific type of game, that is, from quest game engine to a full featured Massive Multiplayer Online Role Playing Game Engine (MMORPG Engine).

The project will be split into two categories: server and client developement. New releases will follow soon after the start of the new year, 2005.

Server will use Firebird relational database engine (http://firebird.sourceforge.net/), so you can start downloading it now.

Posted by Rytis Slatkevicius 2004-12-25

0.1.0.7 Released

Version 0.1.0.7 is released. It includes further code improvements leading to savegame information loading. (It already works with a few bugs, but now we are planning to implement a totally new kind of samed games list)

The exit-bug is still present. We will try to obtain engine version 6.5 (at least beta) ASAP.

Posted by Rytis Slatkevicius 2004-11-08

0.1.0.6 Released

Version 0.1.0.6 is released. It includes a few improvements and code optimizations. Also a not-showing cursor bug is fixed.

The exit-bug is still present. We will try to obtain engine version 6.5 (at least beta) ASAP.

Posted by Rytis Slatkevicius 2004-11-06