From: Christian H. <fir...@pi...> - 2002-06-11 15:56:13
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jim wrote: > This would suggest that there are 4 colours; red, violet, blue, yellow, > which gives us a 2-bit colour field. If the multi-colour puzzles are > always in the same order we don't need individual colour fields, so > there's only one colour field for the whole puzzle. multi-colour: always in the same order 2-bit colour field: the two remaining 16bit fields don't seem to be related to colour. but perhaps... > Level 2 seems to have all wires same colours too, at least for some > puzzles. Yes - this is why I yet don't know what determines the colour. > Not all of them necessarily have to be correct for the threshold > to be reached. hmm - I thought about that too - possible. > I had a brief look last night and it seems that each wire has 4 states: > both ends wrong, wire pointing in wrong direction; one end correct; both > ends wrong, wire pointing in correct direction; wire in the right place. > In that order as far as amount of power given goes. I didn't notice that > how close an end is to its target connector makes a difference. That was just a thought from my side - I haven't done a field test like you did :) > Wrong endianness. D'OH A big Thank You there - and again, it was something small... > The helper trigger is indeed the state, and all of it is the state. The > other fields in the panel, or some of them, presumably give extra > switching nodes and/or blanks for higher difficulty levels. As far as I have seen, the difficulty level only affects the "side effects" of the puzzles. But I'll make field tests on this. ff1 -- It is a great thing when you realize that you still have the ability to surprise yourself. Makes you wonder what else you can do. |