From: jim <ji...@ma...> - 2002-06-06 17:40:49
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I'm moving this to hackers ... firefreak wrote: > As promised quite some days ago, I started to hack the > switch info. Although not much found out yet, I already got > some vital values (eg accessable decks for elevator panel, > size of puzzles, ...) Good going! Tiny tidbit for you: the fields at byte offsets 0x0c and 0x10 of cyberjacks are the start x and y coords on entry to c/space, and 0x14 is almost certainly z. The 4 "security" (condition for operation) bytes are the same as for doors, I think it's a game variable and value. > I've set up a small scratchpad on top of switch.c which I'll > remove again when (most of) the info is revealed. Looking at it now. > Funny, years ago I spent hours on solving the puzzles; Now > I'm spending hours on how they actually work ;) ;) Cheers, jim -- http://madeira.physiol.ucl.ac.uk/people/jim/ "... I naturally gravitated to London, that great cesspool into which all the loungers and idlers of the Empire are irresistibly drained." - Sir Arthur Conan Doyle, "A Study in Scarlet" |