TRO Networking
Status: Planning
Brought to you by:
brclancy111
I'm using C# typed directly in unity3D, and server to connect them together.
Server: ("Perfect server" made by me)
C#
XF.Net (Fast C# Sending & Recving)
Lua (& Secure Lua)
Most Encryption types
MySql
Multi-server connection
Client (Unity3D Client):
C# Normal Net.Socket
Test Connection:
Successful
The only problem I've come into, is that XF.net calls a asynchronous call, in which I can't tag data, except the Endpoint... This makes it impossible to label each user if they use the same IP...