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From: Gansito Frito <gansito.frito@gm...> - 2007-04-03 04:57:01
|
From: Sean Bridges <sbridges.geo@ya...> - 2007-04-03 04:05:55
|
Hello, This looks like a useful thing. Could you store the draw_units property in the UIContext rather than a static variable in TileManager. UIContext stores information about what should be drawn, and how to draw things. TripleAMenu has a method getUIContext(), and TileManager also has an m_uiContext field. Also, could you synch with the latest svn before giving a new patch. I was working on a couple changes that conflicted with yours. I checked in my changes, and these should merge with your without a problem. Thanks, Sean --- Gansito Frito <gansito.frito@...> wrote: > Hi, > > I attached a patch that creates an option in the > view menu to show units. > I, personally, sometimes just like to see the board, > without all the units > and clutter, to spot different things (ways to get > places, etc.) > > Hope you accept this! > > --Gansito > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get > the chance to share your > opinions on IT & business topics through brief > surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV> _______________________________________________ > Triplea-developers mailing list > Triplea-developers@... > https://lists.sourceforge.net/lists/listinfo/triplea-developers > ____________________________________________________________________________________ It's here! Your new message! Get new email alerts with the free Yahoo! Toolbar. http://tools.search.yahoo.com/toolbar/features/mail/ |