I (stahlcritter) started my first PBEM-round and asked
me, why every player has to enter his email-adress and
the adress of the next player.
The game has a fixed number of players and a fixed
order. So why can´t we enter all email-adresses from all
players, give them a country-code (the order of the
turn) and if one player has finished his turn the next one
gets the email with the save-game (automatically ?).
Jobs to do (suggestion):
1. extend the email-field(s) to the amount of players you
2. select countries and bind them with the players email
3. Write this data in the save-game-file (so only the
initial player has to write the email-adresses)
4. Use the "end turn"-button or implement separate one
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