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#265 Select Naval placement

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open
nobody
None
5
2016-01-12
2016-01-12
ZjelcoP
No

Move Existing fighters to new carrier...

Making the Tutorial I run into an problem encountered before.
In some situations the only solution is using"edit" which I don't like to show a new user as the only way out.

Situation:
Seazone with multiple factories bordering it. You want to place Naval units. Which factory is used for placement of a naval unit seems random for normal player. (probably is some order but I don't know it as most will not.)
Placing naval before land-units will close random placement options for land units.
Solution: place land first. (people find out by trial and error as did I)

No solution:
You want to move existing fighters to a new carrier. You built no or few land-units.
Where should I land the fighters to be able to move them to the carrier?

If your gamble was wrong the only way out is "edit".

Either ask for every naval unit which factory to use (probably way too much and annoying).
Better: When placing Carrier and have multiple factories bordering seazone ask which factory to use.

Cheers

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