#568 Multiple exports cause crash

v1.0 (example)

It looks like we may have a memory leak in the export screenshot process. After exporting 4 or 5 screenshots consecutively, I'm getting an error that looks like I've run out of stack memory. I have to restart TripleA to be able to export more. I don't know if one could continue a game without the restart as I was just opening up game maps and exporting their initial setup.


  • Nobody/Anonymous

    I don't see any problems when doing exports on SVN 2525. Except that the screenshot is black on the lower part if current view is not at the top of the map.

  • ComradeKev

    ComradeKev - 2009-12-03
    • priority: 5 --> 2
  • Chris Duncan

    Chris Duncan - 2014-03-06
    • status: open --> closed-out-of-date
    • assigned_to: Chris Duncan
    • Group: --> v1.0 (example)

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