Japan was able to move ships from Sea Zone 71 (the South China Sea) to assist other units from SZ-98 in attacking my (American) units in Sea Zone 99.
It Should be noted that this occurred in the Big World: 1942 v3 Rules / Engine Version: 1.8.0.5 / Game Version: 3.8
Please also attach the saved game so we can reproduce it.
I have attached, the save of the game at the end of the Unit Placement Phase in Round 2. Once you hit "done"; the game goes into round 3 and when it gets to Japan... Well, as Gomer would say: "Surprise, surprise, surprise!"
Last edit: Richard Malloy 2015-07-15
So I don't see the problem. The AI moves ships from SZ71 -> SZ98 -> SZ99 (2 movement) which appears to be a legal move.
Dang. Yes, upon closer inspection I do see that gap in the southeastern corner of Borneo.
Thanks. One other thing, while I have your attention though: I need to flip the images of the marine units (so they're easier to distinguish from the infantry). Which program would you recommend I use to perform that action; as I cannot simply use paint (as the transparency will be lost)?
Last edit: Richard Malloy 2015-07-15
Sorry I'm not a mapmaker and know virtually nothing about working with images. I'd ask the question on the forum. I'm gonna close this bug now. Good luck vs the AI!