#1017 Error on unit placement

v1.0 (example)
closed-fixed
5
2014-03-06
2013-05-14
Anonymous
No

triplea.engine.version.bin:1.6.1.4
Exception in thread "Triplea start thread" java.lang.IllegalStateException: getMaxUnitsToBePlaced originally returned: 6,
Which is not the same as it is returning after using freePlacementCapacity: 4,
For territory: Southern Japan, Current Producer: Southern Japan, All Producers: [Southern Japan],
Units Total: 1 fighter, Units Left To Place By This Producer: 1 fighter
at games.strategy.triplea.delegate.AbstractPlaceDelegate.performPlace(AbstractPlaceDelegate.java:289)
at games.strategy.triplea.delegate.AbstractPlaceDelegate.placeUnits(AbstractPlaceDelegate.java:244)
at sun.reflect.GeneratedMethodAccessor86.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.delegate.DelegateExecutionManager$2.invoke(DelegateExecutionManager.java:156)
at $Proxy11.placeUnits(Unknown Source)
at sun.reflect.GeneratedMethodAccessor102.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.message.EndPoint.invokeSingle(UnifiedMessenger.java:631)
at games.strategy.engine.message.EndPoint.invokeMultiple(UnifiedMessenger.java:601)
at games.strategy.engine.message.EndPoint.invokeLocal(UnifiedMessenger.java:579)
at games.strategy.engine.message.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:126)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:70)
at $Proxy11.placeUnits(Unknown Source)
at sun.reflect.GeneratedMethodAccessor86.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.gamePlayer.GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:168)
at $Proxy11.placeUnits(Unknown Source)
at games.strategy.triplea.TripleAPlayer.place(TripleAPlayer.java:591)
at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:156)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:587)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:473)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:294)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:99)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher$1.run(AbstractLauncher.java:46)
at java.lang.Thread.run(Unknown Source)

Discussion

  • Chris Duncan

    Chris Duncan - 2013-05-14

    Can you please provide a savegame?
    What map was this?

     
  • Nobody/Anonymous

    re: Error on unit placement - ID: 3613291
    Hi, I added this error.
    Game Name : Big World 2 : Balance of Power v3 rules
    Games Version 5.5
    I was able to continue the game from the auto save, but this has since been overwritten - sorry.
    I placed 2 armor units already in this territory. When trying to place 1 fighter unit i got this error.
    I cant provide any more info, so just close it? If it happens again, will provide a save game.
    Thanks for a great game :-)

     
  • Chris Duncan

    Chris Duncan - 2014-03-06
    • status: open --> closed-fixed
    • assigned_to: Chris Duncan
    • Group: --> v1.0 (example)
     
  • Chris Duncan

    Chris Duncan - 2014-03-06

    fixed

     

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