I made these three maps:
You can find them here: http://www.makephotos.de/trigger-
Please have a try and tell me what you think about them.
All three are great! I haven't won any of them on first attempt.
After some details are sorted out, I will start uploading new maps to the
trigger SVN. Then I could also upload yours, if you're OK with releasing them
These three are very difficult courses.
I cannot get up any speed on any of them without falling into one chasm or
I have to say that the artwork is quite excellent though.
I will keep practicing.
I just took Green Ground with 4.11 :)
wrencherd: did you try Roundhouse kicks? That's an impossible track, although
I managed to pass it.
I don't have that one.
I have the basic layouts, then the three from Matthias; yesterday I downloaded
the "bigger cup", but I don't recall "Roundhouse kicks" being one of those.
Where could I download it?
BTW, trigger is really a very good game; I've had it installed for at least 3
years and still enjoy it a great deal.
I appreciate all the work everyone has done to create it and these additional
tracks--thanks to all.
Have you tried the maps posted here by bremm?
I have also discovered Roundhouse only recently and by chance. You need to
browse the SVN code .
Thanks for your replies!
I wasn't sure with the time. After several times of practising and testing I
became very good on these maps. If you drive carefully and regulate your speed
then it shouldn't be a problem.
For me Green Grounds seems easiest with Focus, Mountain Pass with Evo.
@landroni: Yes, the maps can be under GPL. But I will upload them on my own as
Jasmine added me as a developer.
keyser84: I haven't yet tried them with the Focus; will do so. But I am still
unable to take the White sands. I suppose that the time-limit is one of your
Before you start uploading, please take a look at the "Christmas Gift" forum
Ok, maybe it's better to put the maps into an event. Unfortunately I've
uploaded them separately already.
I leave it as it is for now. Just tell me if you have problems displaying all
the maps, then I can remove them from the folder.
Important for White Sands is to reduce speed dramatically before turns and
narrow passages. I wouldn't try to slide too much on that one. Anyhow, it's a
keyser84: I feel that all three tracks are best suited for the Focus: quick
acceleration, instant breaking and more manoeuvrability when taking sharp
turns. I've just managed to pass White sands with a Ford, and not yet once
with the Mitsubishi. Great job!
If you perform changes to the location of the files, consider making them
plugins. It's probably just me, but I think that it's best to keep all
'contrib' tracks of an author/event in one zipped file in plugins. Among other
things, it would be easier for users to deactivate a (set of) track(s) when
the menu gets overcrowded (for example, by appending '.bak' to the zip file).
Yes, that's a good way of managing all the tracks.
When I make an event of my tracks, then I move all the stuff as a zip into the
According to White Sands:
I just tried again and I finished with both Seat, Focus and Evo. Everybody
should be free to choose the car preferred.
But maybe it's too challenging for new users and I should increase the time.
With the Seat and Focus I take the shortcut after having passed the junction
for the second time (turn left at 240,140). With the faster Evo this bit is
too bumpy and it's better to turn right and take the (broader) way around.
What distribution do you use? Ubuntu? Do you use distro binaries or build
trigger from source?
I have a probably pretty simple question: When driving in the game the map
does not display properly (in lower left of the screen). Instead, it shows the
speedo gauge (no needle). This makes it difficult to learn new tracks. I have
tried editing the xml, but I cannot fix it.
Does anyone know what I am doing wrong?
Thanks for any help.
Has it always been like that, or just for some maps?
Have you tried re-initialising your config, by moving ~/.trigger ?
Yes, the maps have never displayed properly, even though I have reinstalled
the game a few times (from FreeBSD port system).
I have tried changing the file permissions on the main config file as well,
but no luck yet.
Do you mean that .trigger could be moved (by renaming it)? Is that directory
not required to be in the game player's home?
Or do you mean just remove it entirely and restart the game so that perhaps a
new directory and config file will be created?
This could be a bug introduced by Fedora. Try
mv .trigger .trigger.bak
or similar. Normally trigger should then start with a default config. If it
doesn't work, consider building trigger from src.
I tried removing the existing .trigger dir, and started the game.
This did create a new .trigger dir with the config file inside, but the result
on screen were the same.
I forgot to mention before that the checkpoint indicators do show up within
the area where the map is supposed to be, but since it does not overlay the
map it is not easy to follow, particularly on unfamiliar courses.
In any case, it is not a great crisis. I managed to learn the terrain on all
of the "Trigger Cup" tracks w/o this feature, so I am sure that I will
eventually learn these new ones as well.
In that regard, I have actually made some progress with Green Grounds and am
starting to enjoy driving it more (though I have not scored a "Win" yet.)
But you are right, Roundhouse kicks is pretty much the most difficult by far.
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