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#48 UseCompatibleTextRendering is backwards

v1.0 (example)
open
nobody
None
5
2014-08-13
2014-08-13
Kuan
No

The use of UseCompatibleTextRendering is backwards. When true it should use Graphics.DrawString and when false TextRender.DrawText. Have a look at Microsoft's source for examples: http://referencesource.microsoft.com/#q=UseCompatibleTextRendering

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