inlines broken
Status: Pre-Alpha
Brought to you by:
hernejj
Had to remove ALL inlining because something about the way I usd inlining is broken with more recent compilers. At first I though that simple workarounds woule fix the problem but it turns out to me a little more complex. I think it may have something to do with how the Kernel builds objects.
Anyways I would like to eventualy re-add my inlining back as the performace benefits are desirable. This is a task that can stand to wait a while though as general performance optimazations like this can be added at any point.