I have built an XSL:FO stylesheet to process an XML file that I generated.
Until now, I have been using FOP and Tomcat - but would now like to make it work using the CFX Treebeard tag for Cold Fusion MX.
Using XSL:FO real-time rendering engines, and also using FOP under Tomcat, the XSL & XML files that I have process perfectly.
However, processing the same files using the CFX tag for Treebeard I get one problem. The header and footer areas (region-before and region-after) are not seeming to inherit the extent property correctly. That is to say that the text in the header and footer are butting up against the sides of the page instead of being indented like the rest of the page.
Any ideas?
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Yes, you are correct. cfx Version 1.3 of has 0.20.5rc2. I try to release the lastest version of all the libraries when I release anything. Sometimes I get behind... or they get ahead :-)
Glad you got it to work
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I have built an XSL:FO stylesheet to process an XML file that I generated.
Until now, I have been using FOP and Tomcat - but would now like to make it work using the CFX Treebeard tag for Cold Fusion MX.
Using XSL:FO real-time rendering engines, and also using FOP under Tomcat, the XSL & XML files that I have process perfectly.
However, processing the same files using the CFX tag for Treebeard I get one problem. The header and footer areas (region-before and region-after) are not seeming to inherit the extent property correctly. That is to say that the text in the header and footer are butting up against the sides of the page instead of being indented like the rest of the page.
Any ideas?
I solved my own problem... by simply updating the version of FOP being used from v0.20.4 to v0.20.5rc3a. No changes to the code were requried.
I assume the next version of Treebeard will also have the latest build of FOP, and therefore this wont be a problem again.
Yes, you are correct. cfx Version 1.3 of has 0.20.5rc2. I try to release the lastest version of all the libraries when I release anything. Sometimes I get behind... or they get ahead :-)
Glad you got it to work