Well, after the recent discussion on here, I've decided that I will continue to develop Transcoder Redux as a personal project of mine. A friend will also be helping me. We're both students, so we can't devote all of our time to this, but we plan on working on it at least one night a week, so expect to see some progress soon. However, I'm a git lover, so I'll be hosting my version at GitHub. Anyone who wants to contribute, feel free to email me or check it out here:
After these two programs are installed, FilmRedux should run, and be able to do any of the Apple formats correctly.
Please send me any sort of problems. I love bug reports, and I'd be happy to get these programs up and running on your
system.
Thanks!"
So there you have it. Anyone who wants to come help in any capacity, we'd love to have you. We need testers as badly as coders, we need artists, we need everybody. We're going to be giving the whole application a once-over, including a re-write from AppleScript to actual Objective-c with Cocoa. We'll be taking feature requests into account, but like we've said, we're busy, so we can't promise anything. But it'd be a shame if this app died, so we'll be doing our best to make it useful to everyone again.
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One more quick thing that I forgot: I'll be making a web site for the project in the near future that will have actual downloads of just the binaries for people who aren't interested in the source code sometime within the next week. I'll post here when that happens, so keep watching this space! Thanks!
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If you'd like, please checkout http://videomonkey.org. It's a project I started after looking at this project, and after being a long time Visual Hub user. I started my own mostly because I didn't want to work on an AppleScript code base and there didn't seem to be much activity here.
Video Monkey is a an Objective C code base, trying to stay pure Cocoa. I've designed the GUI in Interface Builder using many of the layout and interaction ideas from Visual Hub and Film Redux.
I should be ready for a preliminary 0.1 release in about a month. Please stop by the forum over there if you'd like to share any thoughts or ideas about the projects.
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Please do. There are 98 commits as of now. The GUI looks pretty complete and until around 10 revs ago (when I started rewriting the way I build and submit recipes) you could drag files in, validate them and transcode. Not quite ready, but getting there.
I would be interested in your take...
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Well, after the recent discussion on here, I've decided that I will continue to develop Transcoder Redux as a personal project of mine. A friend will also be helping me. We're both students, so we can't devote all of our time to this, but we plan on working on it at least one night a week, so expect to see some progress soon. However, I'm a git lover, so I'll be hosting my version at GitHub. Anyone who wants to contribute, feel free to email me or check it out here:
http://github.com/steveklabnik/transcoder-redux/tree/master
Here is the (soon to be updated) README file for this version:
"This is the Transcoder Redux project. Formerly known as Visual Hub and iSquint, now it's called FilmRedux and PunyVid.
Keep your eyes peeled, as we turn this project into what it should have been.
INSTALL NOTES
On a fresh Leopard install, Growl and libfaac needed to be installed, in order to get this to compile correctly.
Growl: http://growl.info/ Just click and install. Pretty easy.
libfaac: http://downloads.sourceforge.net/faac/faac-1.26.tar.gz Download this to a directory, unzip it, and run
'./bootstrap && ./configure && make && sudo make install' to compile it. See the INSTALL file for more info.
After these two programs are installed, FilmRedux should run, and be able to do any of the Apple formats correctly.
Please send me any sort of problems. I love bug reports, and I'd be happy to get these programs up and running on your
system.
Thanks!"
So there you have it. Anyone who wants to come help in any capacity, we'd love to have you. We need testers as badly as coders, we need artists, we need everybody. We're going to be giving the whole application a once-over, including a re-write from AppleScript to actual Objective-c with Cocoa. We'll be taking feature requests into account, but like we've said, we're busy, so we can't promise anything. But it'd be a shame if this app died, so we'll be doing our best to make it useful to everyone again.
One more quick thing that I forgot: I'll be making a web site for the project in the near future that will have actual downloads of just the binaries for people who aren't interested in the source code sometime within the next week. I'll post here when that happens, so keep watching this space! Thanks!
If you'd like, please checkout http://videomonkey.org. It's a project I started after looking at this project, and after being a long time Visual Hub user. I started my own mostly because I didn't want to work on an AppleScript code base and there didn't seem to be much activity here.
Video Monkey is a an Objective C code base, trying to stay pure Cocoa. I've designed the GUI in Interface Builder using many of the layout and interaction ideas from Visual Hub and Film Redux.
I should be ready for a preliminary 0.1 release in about a month. Please stop by the forum over there if you'd like to share any thoughts or ideas about the projects.
I'll do so. Part of this project was to teach myself objC/Cocoa again, so I'll be interested in seeing your work.
Please do. There are 98 commits as of now. The GUI looks pretty complete and until around 10 revs ago (when I started rewriting the way I build and submit recipes) you could drag files in, validate them and transcode. Not quite ready, but getting there.
I would be interested in your take...
Great Job steveklabnik, and thanks for your effort!
Please don't forget the .mkv video convert.