[Toxicengine-cvs] toxic/working/scenes/ring b1wood018.jpg,NONE,1.1 ring.settings.xml,NONE,1.1 ring.x
Status: Alpha
Brought to you by:
jperret
From: Jonathan P. <jp...@us...> - 2004-11-15 13:01:35
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Update of /cvsroot/toxicengine/toxic/working/scenes/ring In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21685/working/scenes/ring Added Files: b1wood018.jpg ring.settings.xml ring.xml ring_original_rendering.jpg Log Message: The cornellbox and ring scenes deserve to be in CVS. --- NEW FILE: b1wood018.jpg --- (This appears to be a binary file; contents omitted.) --- NEW FILE: ring.settings.xml --- <?xml version="1.0" encoding="UTF-8" ?> <!-- toxic - A Global Illumination Renderer Copyright (C) 2003-2004 Francois Beaune Copyright (C) 2004 The toxic Project Contact: http://www.toxicengine.org This file is part of toxic. toxic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. toxic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with toxic; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA --> <ToxicSceneSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../schemas/toxicscene.settings.xsd"> <Rendering> <PixelSampling> <WhittedAdaptiveSampling contrastthreshold="0.025" maxdepth="3" /> </PixelSampling> <Components> <DirectLighting> <ArealightSampling> <StratifiedSampling width="6" height="6" /> </ArealightSampling> </DirectLighting> <SpecularReflections maxdepth="8" /> <Caustics> <PhotonTracing photons="50000000" /> <RadianceEstimate maxphotons="30" maxdistance="1.0e6" /> </Caustics> </Components> </Rendering> <Output> <GammaCorrection targetgamma="2.2" /> </Output> </ToxicSceneSettings> --- NEW FILE: ring_original_rendering.jpg --- (This appears to be a binary file; contents omitted.) --- NEW FILE: ring.xml --- <?xml version="1.0" encoding="UTF-8"?> <!-- toxic - A Global Illumination Renderer Copyright (C) 2003-2004 Francois Beaune Copyright (C) 2004 The toxic Project Contact: http://www.toxicengine.org This file is part of toxic. toxic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. toxic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with toxic; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA --> <ToxicScene xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../schemas/toxicscene.xsd"> <Frame> <Parameter name="backgroundcolor" value="0.0127 0.0135 0.0781"/> <Parameter name="ambientillum" value="0.015"/> <SurfaceShader name="white_mat"> <Reflectance> <ConstantTexture value="1.0"/> </Reflectance> </SurfaceShader> <SurfaceShader name="wood_mat"> <Reflectance> <ImageTexture href="b1wood018.jpg"/> </Reflectance> </SurfaceShader> <SurfaceShader name="mirror_mat"> <BDF type="perfectspecular"/> <Reflectance> <ConstantTexture value="0.992 0.639 0.459"/> </Reflectance> </SurfaceShader> <Object type="square"> <Parameter name="surfaceshader" value="wood_mat"/> </Object> <Object type="ring"> <Parameter name="innerradius" value="0.98"/> <Parameter name="surfaceshader" value="mirror_mat"/> <Transform> <Scale value="0.2 0.1 0.2"/> <Translation value="0.0 0.05 0.0"/> </Transform> </Object> <Object type="pointlight"> <Parameter name="power" value="8.0"/> <Transform> <Translation value="0.2 0.7 0.5"/> </Transform> </Object> <Object type="pinholecamera"> <Parameter name="hfov" value="82.0"/> <Transform> <Rotation angle="-45.0" axis="1.0 0.0 0.0"/> <Translation value="0.0 0.7 0.675"/> <Rotation angle="-45.0" axis="0.0 1.0 0.0"/> </Transform> </Object> </Frame> </ToxicScene> |