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[Toxicengine-cvs] toxic/src/renderer basicsurfaceshader.cpp,1.5,1.6 basicsurfaceshader.h,1.7,1.8 basis.cpp,1.3,1.4 basis.h,1.5,1.6 bsdf.cpp,1.4,1.5 bsdf.h,1.5,1.6 causticsphotontracer.cpp,1.8,1.9 causticsphotontracer.h,1.7,1.8 collection.cpp,1.6,1.7 collection.h,1.7,1.8 color3.cpp,1.3,1.4 color3.h,1.5,1.6 constanttexture.cpp,1.4,1.5 constanttexture.h,1.6,1.7 context.cpp,1.4,1.5 context.h,1.6,1.7 cube.cpp,1.6,1.7 cube.h,1.7,1.8 directionallight.cpp,1.3,1.4 directionallight.h,1.5,1.6 dummyobject.cpp,1.6,1.7 dummyobject.h,1.7,1.8 framebuffer.cpp,1.5,1.6 framebuffer.h,1.6,1.7 globalphotontracer.cpp,1.8,1.9 globalphotontracer.h,1.7,1.8 globals.h,1.6,1.7 hit.cpp,1.3,1.4 hit.h,1.6,1.7 iarealight.cpp,1.7,1.8 iarealight.h,1.9,1.10 ibdf.cpp,1.4,1.5 ibdf.h,1.9,1.10 iboundedobject.cpp,1.4,1.5 iboundedobject.h,1.7,1.8 icamera.cpp,1.3,1.4 icamera.h,1.5,1.6 iedf.cpp,1.3,1.4 iedf.h,1.7,1.8 ilight.cpp,1.3,1.4 ilight.h,1.8,1.9 imagetexture.cpp,1.4,1.5 imagetexture.h,1.6,1.7 intersectiondata.cpp,1.3,1.4 intersectiondata.h,1.4,1.5 intersecttriangle.cpp,1.3,1.4 intersecttriangle.h,1.4,1.5 iobject.cpp,1.5,1.6 iobject.h,1.8,1.9 iphotontracer.cpp,1.6,1.7 iphotontracer.h,1.8,1.9 isurfacesampler.cpp,1.3,1.4 isurfacesampler.h,1.5,1.6 isurfaceshader.cpp,1.3,1.4 isurfaceshader.h,1.8,1.9 itexture.cpp,1.3,1.4 itexture.h,1.5,1.6 lambertianbrdf.cpp,1.4,1.5 lambertianbrdf.h,1.7,1.8 lambertianedf.cpp,1.4,1.5 lambertianedf.h,1.8,1.9 map2.cpp,1.4,1.5 map2.h,1.7,1.8 mesh.cpp,1.8,1.9 mesh.h,1.10,1.11 meshbuilder.cpp,1.6,1.7 meshbuilder.h,1.9,1.10 octree.cpp,1.7,1.8 octree.h,1.7,1.8 perfectspecularbrdf.cpp,1.4,1.5 perfectspecularbrdf.h,1.7,1.8 photon.cpp,1.3,1.4 photon.h,1.5,1.6 photonmap.cpp,1.10,1.11 photonmap.h,1.7,1.8 pinholecamera.cpp,1.3,1.4 pinholecamera.h,1.4,1.5 plane.cpp,1.7,1.8 plane.h,1.6,1.7 pointlight.cpp,1.8,1.9 pointlight.h,1.8,1.9 randomsurfacesampler.cpp,1.4,1.5 randomsurfacesampler.h,1.4,1.5 ray.cpp,1.4,1.5 ray.h,1.7,1.8 regularsurfacesampler.cpp,1.4,1.5 regularsurfacesampler.h,1.4,1.5 renderer.cpp,1.11,1.12 renderer.h,1.9,1.10 ring.cpp,1.6,1.7 ring.h,1.7,1.8 scene.cpp,1.4,1.5 scene.h,1.8,1.9 settings.cpp,1.8,1.9 settings.h,1.9,1.10 shadingdata.cpp,1.3,1.4 shadingdata.h,1.5,1.6 sphere.cpp,1.7,1.8 sphere.h,1.8,1.9 square.cpp,1.6,1.7 square.h,1.7,1.8 statistics.cpp,1.4,1.5 statistics.h,1.5,1.6 stratifiedsurfacesampler.cpp,1.4,1.5 stratifiedsurfacesampler.h,1.4,1.5 surfacebasis.cpp,1.3,1.4 surfacebasis.h,1.4,1.5 surfacesamplerfactory.cpp,1.3,1.4 surfacesamplerfactory.h,1.5,1.6 thinlenscamera.cpp,1.4,1.5 thinlenscamera.h,1.4,1.5 triboxoverlap.cpp,1.3,1.4 triboxoverlap.h,1.4,1.5 utilities.cpp,1.3,1.4 utilities.h,1.6,1.7


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