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#1 Rummy - Bad check for ace high

open-accepted
gamelogic (1)
8
2002-08-14
2002-07-23
No

rum.c/hand_win (legacy-rummy/rum.c v1.1)

Ace high check begin with
if (low_face == 0)

Given an ACE_HIGH run, low_face will have a value of
ACE (1).

Additionally, it appears that the loop which checks for
an ace high run will always fail, since ACE has a value
lower than (ACE_HIGH-size)

Discussion

  • Bill Godfrey

    Bill Godfrey - 2002-07-25
    • assigned_to: nobody --> billg
     
  • Bill Godfrey

    Bill Godfrey - 2002-08-14
    • priority: 5 --> 8
    • summary: rummy/hadn_win - bad check for ace high --> Rummy - Bad check for ace high
    • status: open --> open-accepted
     

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