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      From: Ozkan S. <se...@gm...> - 2023-02-21 17:40:24
      
     
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> Hello everybody on timidity-devel list > > This project seems to unfortunatly have gone stale. Unfortunately, > Second question, what is your relation to the Timidity project? I assume > there are some kind of relation since you are on this list. My interest is that I'm maintaining libtimidity: https://sourceforge.net/projects/libtimidity/ mirror: https://github.com/sezero/libtimidity ... which is a fork from old SDL_sound which in turn had it forked from old timidity-0.2i, with additional fixes such as https://web.archive.org/web/20170824103526/http://www.onicos.com/staff/iz/timidity/dist/timidity-0.2i-bugfix.pat (that onicos.com archive seems have been gone, unfortunately, hence the archive.org link) and few additional bits from timidity++. Also applied an initial soundfont patch of Takashi Iwai to libtimidity (in soundfont branch), but keeping it as devel for now for lack of timidity++ config compatibility in it yet. > For me, I use Timidity in Open Cubic Player unix version - I maintain a > fork of the project since I initially needed to fix some minor issues, and > at a later point I needed to make a complete fork since I am preparing my > player to be able to hold multiple instances. Multiple instances like libtimidity support would be good. (Take bits from it as you like.) > There is also libtimitidy standalone forks and SDL implementation that > are stripped down rewrites and adds support for multiple instances. They are not actually stripped down, they are, as I said above, just forked from the old timidity-0.2i. All three of libtimidity, SDL_sound and SDL_mixer share the same code base timidity-wise. SDL side just cannot upgrade to a fork from newer timidity++ code because of its GPL license (SDL needs zlib or compatible license.) > Best regards > Stian Skjelstad -- O.S.  |