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From: Rob <geo...@us...> - 2005-10-05 20:24:58
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Update of /cvsroot/timewarp/source/melee In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv548/source/melee Modified Files: mgame.cpp mshot.cpp Log Message: don't remember, I think only changes due to bug-hunting, but no real changes to the game. Index: mshot.cpp =================================================================== RCS file: /cvsroot/timewarp/source/melee/mshot.cpp,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** mshot.cpp 23 Aug 2005 22:21:16 -0000 1.21 --- mshot.cpp 5 Oct 2005 20:24:49 -0000 1.22 *************** *** 146,149 **** --- 146,154 ---- SpaceLocation::scale_vel(scale); v *= scale; + + if (v < 0.01) + v = 0.01; + // prevent negative velocities! + range = d + (range - d) * scale; // the remaining distance should also be scaled, otherwise it could live forever. Index: mgame.cpp =================================================================== RCS file: /cvsroot/timewarp/source/melee/mgame.cpp,v retrieving revision 1.58 retrieving revision 1.59 diff -C2 -d -r1.58 -r1.59 *** mgame.cpp 22 Sep 2005 07:24:31 -0000 1.58 --- mgame.cpp 5 Oct 2005 20:24:49 -0000 1.59 *************** *** 230,234 **** if (!melee) tw_error("Error loading melee data\n"); ! meleedata.panelSprite = new SpaceSprite(&melee[MELEE_PANEL], PANEL_FRAMES, SpaceSprite::IRREGULAR); meleedata.kaboomSprite = new SpaceSprite(&melee[MELEE_KABOOM], KABOOM_FRAMES, SpaceSprite::ALPHA | SpaceSprite::MASKED);// | SpaceSprite::MIPMAPED); --- 230,234 ---- if (!melee) tw_error("Error loading melee data\n"); ! meleedata.panelSprite = new SpaceSprite(&melee[MELEE_PANEL], PANEL_FRAMES, SpaceSprite::IRREGULAR | SpaceSprite::MATCH_SCREEN_FORMAT); meleedata.kaboomSprite = new SpaceSprite(&melee[MELEE_KABOOM], KABOOM_FRAMES, SpaceSprite::ALPHA | SpaceSprite::MASKED);// | SpaceSprite::MIPMAPED); |