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#6 VUX limpet count not to SC2 spec

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nobody
None
5
2004-03-01
2004-03-01
No

Checked against UQM, pretty sure they're correct in this:

The UQM VUX fires ~19 limpets in 6.8 seconds before its
battery is totally drained.

Our's gets something like 32 in 16.

The problem is that it's still charging battery whilst its
firing. I've noticed this problem with other ships as well.
Is this something that should be fixed higher up, in the
shipcode? As in, disable/reset the recharge counter if
fire_weapon or fire_special is true?

Or is this simply a matter of .ini tweakage?

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