OSX build
Brought to you by:
wiering
Hi guys, this is a wonderful project you've begun. It looks to be the de
facto map editor, with all the features I need.
I am, however, a Mac user, writing cross-platform games with BlitzMax
(part of an ever-increasing number) and would absolutely kill for an
OSX version. I don't know what language you wrote it in, and how easy
it is to recompile for OSX, but is there any chance you would consider
it? I would definitely be using it in a commercial game.
Thanks so much,
Jasper Byrne
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Hi, I didn't see this message earlier. But Tile Studio was
written in Delphi and there is no Mac version of Delphi.
There is Lazarus (which is a kind of open source Delhi-look
alike), but I think it will take quite a while before it is
really compatile enough with Delphi to compile large
programs like TS.