The Scarry Room
Imagine that you have just woke up in a small, locked room. You are confused as to why you are here and cant remember anything prior to your waking up. YOU are the mystery and it is your task to search through all the given material to rediscover your self, why you are here, who abducted you and why, and most importantly, a way to escape!
This game is currently in the alpha development stage and is currently written in QBasic for DOS computers. One of the future goals is to add Windows, Linux, and Android support for this game. Android will be compiled using Radical Breezes compiler while the Windows and Linux version will be created in Python (I will need a python developer)
If you wish to join this project, please email me at debiani386@gmail.com or debiani386@gmx.com describing what you will contribute to this project and I will add you to the project.
Edit: I am still working on completing the game as of right now. I have uploaded the basic engine and the bitmaps that I have converted over to function properly with this engine. Currently the engine only properly reads bitmaps that are 8bpp and in 256 shades of gray. Color seems to cause palette issues on both my 386 and on dosbox so I will look into better code, or if anyone else knows of better code, please submit it.