A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.

Features

  • Textures
  • Shading
  • Shadows

Project Samples

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License

Other License

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Additional Project Details

Programming Language

C

Related Categories

C 3D Rendering Software, C Game Engines

Registered

2010-01-20