Menu

Tree [e6eb64] master /
 History

HTTPS access


File Date Author Commit
 TexView3 2012-02-19 Blaine Myers Blaine Myers [edf2c7] Changed the build the output to the environment...
 dist 2012-02-19 Blaine Myers Blaine Myers [edf2c7] Changed the build the output to the environment...
 img_lib2 2012-02-19 Blaine Myers Blaine Myers [edf2c7] Changed the build the output to the environment...
 ReadMe.txt 2012-02-19 Blaine Myers Blaine Myers [e6eb64] Adding ReadMe
 img_tools.sln 2012-02-18 Blaine Myers Blaine Myers [655ae9] Removed the COM stuff, honestly that was pretty...

Read Me

================================================================================
TexView3 with img_lib

(C) 2007-2012 Beem Software
Open Source
================================================================================

Building
--------

Because the TexView3 executable uses MFC you will need a Professional version of
Visual Studio (MFC is not included with Visual Studio Express Editions).

Also, the game uses the environment variable TEXVIEW3_OUT to determine where
the build output is set, so this should be set (go to advanced system settings
->environment variables). Something to the effect of 
set TEXVIEW3_OUT=D:\TexView3Out

The Release build will copy the executable back to the dist directory.

Notes
-----

img_lib is almost ANSI C, except I know I'm explicitely declaring functions as
__cdecl which may be MS specific. TexView3 is MFC and will required a pro
edition of Visual Studio to build (not the express version).