<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Home</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>Recent changes to Home</description><atom:link href="https://sourceforge.net/p/texturepacker/home/Home/feed" rel="self"/><language>en</language><lastBuildDate>Fri, 08 Feb 2013 22:31:08 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/texturepacker/home/Home/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -11,5 +11,3 @@
 custom text file

 [[download_button]]
-
-[[neighborhood_feeds tool_name=Wiki max_number=10 sort=pubdate]]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Fri, 08 Feb 2013 22:31:08 -0000</pubDate><guid>https://sourceforge.netb9bd786e4244d668b6875b2e1d1b996411e232d6</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -11,3 +11,5 @@
 custom text file

 [[download_button]]
+
+[[neighborhood_feeds tool_name=Wiki max_number=10 sort=pubdate]]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Fri, 08 Feb 2013 22:30:53 -0000</pubDate><guid>https://sourceforge.net29bfabbf840f1b3fa1afaf27f717f988d7df161b</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v5
+++ v6
@@ -1,8 +1,6 @@
 Welcome to the Texture packer project. Inspirational name I know.

 The aim here is to make a cross platform tool that does the heavy lifting of compiling all your PNG files onto a larger textures which is more efficient for various game engines. More importantly, it can create manifests that can be included in your project to give you easy access to the packed files.
-
-[[download_button]].

 Compiles with:
 gcc toolchain in linux.
@@ -11,3 +9,5 @@
 Outputs manifests to:
 java
 custom text file
+
+[[download_button]]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Sun, 30 Dec 2012 14:10:34 -0000</pubDate><guid>https://sourceforge.netdaff2b235b54a045e5808aa73a74540e08ca7bee</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v4
+++ v5
@@ -1,19 +1,13 @@
-[[project_admins]]
 Welcome to the Texture packer project. Inspirational name I know.

 The aim here is to make a cross platform tool that does the heavy lifting of compiling all your PNG files onto a larger textures which is more efficient for various game engines. More importantly, it can create manifests that can be included in your project to give you easy access to the packed files.

 [[download_button]].

-Works with:
-eclipse 3.5 in linux.
-eclipse 3.6 in OSX.
+Compiles with:
+gcc toolchain in linux.
+gcc toolchain in OSX.

-Outputs manifests in:
+Outputs manifests to:
 java
-C (to come)
-C++ (to come)
-custom text file (to come).
-
-
-[[project_blog_posts max_number=10 sort=timestamp mount_point=news]]
+custom text file
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Sun, 30 Dec 2012 14:10:13 -0000</pubDate><guid>https://sourceforge.net4d6680ab9392fc482dc3bd7a33b90ea3b8d79f8a</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;pre&gt;--- v3 
+++ v4 
@@ -3,17 +3,17 @@
 
 The aim here is to make a cross platform tool that does the heavy lifting of compiling all your PNG files onto a larger textures which is more efficient for various game engines. More importantly, it can create manifests that can be included in your project to give you easy access to the packed files.
 
-[[download_button]]
-
-
+[[download_button]].
+
 Works with:
 eclipse 3.5 in linux.
 eclipse 3.6 in OSX.
 
 Outputs manifests in:
 java
 C (to come)
 C++ (to come)
 custom text file (to come).
 
 
+[[project_blog_posts max_number=10 sort=timestamp mount_point=news]]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Mon, 02 Apr 2012 22:02:36 -0000</pubDate><guid>https://sourceforge.netc6e7be833c08cfddc4f0df2c772444e9ced84dc0</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;pre&gt;--- v2 
+++ v3 
@@ -2,7 +2,9 @@
 Welcome to the Texture packer project. Inspirational name I know.
 
 The aim here is to make a cross platform tool that does the heavy lifting of compiling all your PNG files onto a larger textures which is more efficient for various game engines. More importantly, it can create manifests that can be included in your project to give you easy access to the packed files.
+
 [[download_button]]
+
 
 Works with:
 eclipse 3.5 in linux.
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Mon, 02 Apr 2012 22:01:08 -0000</pubDate><guid>https://sourceforge.net2e1cde912edceb7699069e2ae137dbdc8c48f5d4</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>&lt;pre&gt;--- v1 
+++ v2 
@@ -1,5 +1,17 @@
-Welcome to your wiki!
-
-This is the default page, edit it as you see fit. To add a page simply reference it within brackets, e.g.: [SamplePage].
-
-The wiki uses [Markdown](/p/texturepacker/home/markdown_syntax/) syntax.
+[[project_admins]]
+Welcome to the Texture packer project. Inspirational name I know.
+
+The aim here is to make a cross platform tool that does the heavy lifting of compiling all your PNG files onto a larger textures which is more efficient for various game engines. More importantly, it can create manifests that can be included in your project to give you easy access to the packed files.
+[[download_button]]
+
+Works with:
+eclipse 3.5 in linux.
+eclipse 3.6 in OSX.
+
+Outputs manifests in:
+java
+C (to come)
+C++ (to come)
+custom text file (to come).
+
+
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Mon, 02 Apr 2012 22:00:49 -0000</pubDate><guid>https://sourceforge.neta659c1a1a390d8d3948888dffd28884ba57c9edd</guid></item><item><title>WikiPage Home modified by Disco Stu</title><link>https://sourceforge.net/p/texturepacker/home/Home/</link><description>Welcome to your wiki!

This is the default page, edit it as you see fit. To add a page simply reference it within brackets, e.g.: [SamplePage].

The wiki uses [Markdown](/p/texturepacker/home/markdown_syntax/) syntax.
</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Disco Stu</dc:creator><pubDate>Sun, 30 Oct 2011 17:34:12 -0000</pubDate><guid>https://sourceforge.net09d859d4978cc013d79bc332c88c0aeb8c352693</guid></item></channel></rss>