There are 2 software clients, 1 for running TNova the other for terrain
In SVN in javaclient/src/JavaClient.java (uncomment the jc.X clauses in the
final static main function and comment the other) and drop the batik (from
xmlgraphics.apache.org) jars in your build classpath.
You can put everything in an eclipse project or just compile everything by
generating a build.xml for ant (from ant.apache.org)
If you put a "/test.svg" (root dir) file on your system, you can already
move it around with the arrow keys, as a sort of player with jc.startClient
in JavaClient.java uncommented.
I am currently working on some 3d terrain generation algorithms a la Zelda -
The phantom hourglass,
... yes the server will be programmed in Java.
All things good and lovable welcomed
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