md3 support
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cholleme
Is there anyway at all that the models could play at a
framerate higher than 10fps? I know it is sort of a
quakeC limitation but could you maybe mickey mouse it a
bit higher? I think the 10fps is the only thing that is
really holding back major developement. Or maybe I am
just overly naive. Why do the lava balls seem like they
jump up and fall down at higher than 10fps?
Thanks for your time,
Daryl Roche