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changes to the constructor for AutoArrayT were not getting caught

by the compiler. The old constructor
AutoArrayT<TYPE>::AutoArrayT(int, bool)
was being mapped to the new constructor
AutoArrayT<TYPE>::AutoArrayT(int, int)
The result is not fatal, but results in a loss of efficiency with
arrays that change size dynamically.

paklein 2001-02-13

changed /trunk/toolbox/src/console/iConsoleBaseT.cpp
changed /trunk/toolbox/src/console/iConsoleObjectT.cpp
changed /trunk/toolbox/src/console/iConsoleT.cpp
changed /trunk/toolbox/src/console/iConsoleT.h
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/trunk/toolbox/src/console/iConsoleObjectT.cpp Diff Switch to side-by-side view
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/trunk/toolbox/src/console/iConsoleT.cpp Diff Switch to side-by-side view
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/trunk/toolbox/src/console/iConsoleT.h Diff Switch to side-by-side view
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