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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Model</title><link>https://sourceforge.net/p/swtorstats/wiki/Model/</link><description>Recent changes to Model</description><atom:link href="https://sourceforge.net/p/swtorstats/wiki/Model/feed" rel="self"/><language>en</language><lastBuildDate>Tue, 05 Feb 2013 23:56:21 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/swtorstats/wiki/Model/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage Model modified by Adam Azarchs</title><link>https://sourceforge.net/p/swtorstats/wiki/Model/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v1
+++ v2
@@ -5,4 +5,4 @@
 - Damage reduction
 For an incoming attack, there is a chance that the attack will be dodged.  If it is not dodged, there is a chance it will be shielded.  Whether or not it is shielded, it will be reduced by armor (or other damage reduction abilities).  The overall damage mitigation is thus
  D + (1-D)(1+AS)R
-where D is the [Defense chance], A is the [Shield absorption], S is the [Shield chance], and R is the total damage reduction including [Armor] and any character skills.
+where D is the [Defense chance], A is the [Shield absorption], S is the [Shield chance], and R is the total damage reduction including [Armor damage reduction] and any character skills.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Azarchs</dc:creator><pubDate>Tue, 05 Feb 2013 23:56:21 -0000</pubDate><guid>https://sourceforge.netfc54a646b3eb5b1dee3aa33792666fb029fe75aa</guid></item><item><title>WikiPage Model modified by Adam Azarchs</title><link>https://sourceforge.net/p/swtorstats/wiki/Model/</link><description>&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;Damage&lt;br /&gt;
The expected value for damage from a damaging attack is A * (1 + B * C) * D, where A is the &lt;span&gt;[Accuracy]&lt;/span&gt; (chance to hit), B is the &lt;span&gt;[Critical Bonus]&lt;/span&gt; (extra damage done on critical hit), C is the &lt;span&gt;[Critical Chance]&lt;/span&gt;, and D is the damage for the attack in question, which includes the base damage of the attack, character bonuses, and &lt;span&gt;[Damage Bonuses]&lt;/span&gt; from stats.&lt;/li&gt;
&lt;li&gt;Healing&lt;br /&gt;
Much like damage, except accuracy doesn't factor in, and instead of damage bonuses there are &lt;span&gt;[Healing Bonuses]&lt;/span&gt;.&lt;/li&gt;
&lt;li&gt;Damage reduction&lt;br /&gt;
For an incoming attack, there is a chance that the attack will be dodged.  If it is not dodged, there is a chance it will be shielded.  Whether or not it is shielded, it will be reduced by armor (or other damage reduction abilities).  The overall damage mitigation is thus&lt;br /&gt;
 D + (1-D)(1+AS)R&lt;br /&gt;
where D is the &lt;span&gt;[Defense chance]&lt;/span&gt;, A is the &lt;span&gt;[Shield absorption]&lt;/span&gt;, S is the &lt;span&gt;[Shield chance]&lt;/span&gt;, and R is the total damage reduction including &lt;a class="alink" href="/p/swtorstats/wiki/Armor/"&gt;[Armor]&lt;/a&gt; and any character skills.&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Azarchs</dc:creator><pubDate>Tue, 05 Feb 2013 23:55:50 -0000</pubDate><guid>https://sourceforge.net7243e2e74bec68eb45b5df07238c67314ff04ce9</guid></item></channel></rss>