Star Wars: Republic Commando 2 Blog-WIP
Free Star Wars tactical shooter with stealth-action elements
Status: Pre-Alpha
Brought to you by:
whsolvation
Hey there!
What do we have so far?
Weapon System (WS):
• firing, reloading
• different types of firearms
• possibility to switch between them
• damage types
TODO. But it should be completely rebuilded, because of reasons like incapability of networking handling, functionality (burst firing)
Lead Character (LC):
• movement (WASD)
• firing (no secondary fire or zoom yet)
• interaction with objects ('E'-'V'-Space for Use-Force-Obstacle Interaction, UFO!)
• chosing weapons ('1'-'4')
• started with Health System, damage taking
TODO. Inventory System (IS) should be refactored and modified for sure: tons of items should work in the same way, items should be attached to mesh's sockets for certain types of items, etc.