#778 Adjusting hue/brightness/saturation of texture/color on the fly

John Doe

As plain colors look very unrealistic for walls, I always use some kind of texture like "sponge painting light green" or similar.

Now I want to "play around" with the exact shade of green for a room, make it maybe a bit more intense or a bit more yellow-ish.
The problem is that there are only very few textures available.

I could use e.g. GIMP to create individual PNG files of one texture in 50 shades of green and import them as texture library but this is quite tedious. Especially as I would have to do it for different textures of other rooms as well.

I dream of a feature that lets me add a filter to the texture and give me something like a colorwheel to modify the color on-the-fly. Maybe even refreshing the "photo view" whenevery I change something.

Is there anything like that already in Sweet Home 3D or planned?
How do you create interiors? Do you always know which color you want before you draw?

(As pointed out in the discussion in http://www.sweethome3d.com/support/forum/viewthread_thread,6925 the free tool "Sketchup Make 2016" has a exactly such a feature.)

Best Regards!


Log in to post a comment.

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

No, thanks