#701 Artifact in 3D view


See attachment for the bug. For both the .sh3d as well as a screenshot of the issue itself...

I don't know how to solve it.


  • Melroy
1 Attachments


  • Melroy van den Berg

    It was because of the wall behind the stairs.. maybe i could get solved? I'm not the first one who notice these kind of issues.

  • Emmanuel Puybaret

    As explained in the help page about rooms :

    The height of the ceiling of a room is computed at each point of the room, and the height at each of these points is equal to the height of the closest point of a wall. This allows to create the ceiling of a garret when you set different heights at the start and end points of sloping walls.

    So move the points of your room to ensure they are closer to the higher walls, or simply add a level even if empty.

    Last edit: Emmanuel Puybaret 2016-09-24

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