On occasion, the furniture library editor will fail to import all texture images defined for a model. In such instances, the MTL file stored within the SH3F library includes definitions for materials that were originally defined to use the missing texture images; however, the mtl definition now sets them to a default color of kD 1.0 1.0 1.0, with no 'map kD' defined.
To date, I have not been able to reproduce this failure reliably. It was discovered accidentally while updating images and .MTL files within the SH3F library as a workaround for the editor's insistence upon resizing texture image files upon import.
Workaround: 1. Replace .MTL file within SH3F library with original .MTL file. 2. Replace texture images withoin SH3F library with originals. NOTE: Rename files as needed.
Note: This ticket describes failures encountered when importing Wavefront (OBJ/MTL) models only.
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