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Activity for Sweet Home 3D

  • Renaud Pawlak Renaud Pawlak committed [r7806]

    Menu styling

  • Boris Terpinc Boris Terpinc created ticket #599

    writing cabinet with writing flap down

  • Renaud Pawlak Renaud Pawlak committed [r7805]

    A first pass of modal styling

  • Louis Grignon Louis Grignon committed [r7804]

    enhance room dialog + introduce more flexible columns layout with display flex

  • Renaud Pawlak Renaud Pawlak committed [r7803]

    Updated build.xml to easily switch to JSweet 3 / Java 11

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1025

    Maybe you could try the Side view plug-in to check if it fits your needs.

  • Emmanuel Puybaret Emmanuel Puybaret committed [r7802]

    Ensured selectable cameras list is available when home doesn't contain any level

  • Emmanuel Puybaret Emmanuel Puybaret committed [r7801]

    Added setModelMaterials and setModelTransformations for Materials modification panel implementation

  • Hasegawa Shoichi Hasegawa Shoichi created ticket #1028

    Gazebo collision is not applied after exported room layout obj file with SweetHome3D

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1025

    This 6.4 works fine, at least with one display. It still crashing with Separate Windows but at least I can keep working. Hopefully there will be an update soon. Thanks for your help. Diego

  • Diego De Pietri Diego De Pietri posted a comment on ticket #1025

    This 6.4 works fine, at least with one display. It still crashing with Separate Windows but at least I can keep working. Hopefully there will be an update soon. Thanks for your help. Diego -----Original Message----- From: Emmanuel Puybaret puybaret@users.sourceforge.net To: 1025@bugs.sweethome3d.p.re.sourceforge.net Sent: Wed, Apr 7, 2021 11:10 am Subject: [sweethome3d:bugs] #1025 Mac OS 10.14. 6 app Crashing while Loading Maybe the problem comes from the version 6.5.1 which was recently published....

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1025

    Maybe the problem comes from the version 6.5.1 which was recently published. If you want to move the 3D view back to the main window on your existing files, use Sweet Home 3D 6.4.2. If you have a crash log at your disposal, please attach it to your answer.

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1025

    Hi Emmanuel, Thanks for your quick response. Yes, the program runs ok when launch it and I can add any of the object in the included library. This is using only the MacBook display. If I select "Display In Separate Window", it crash again. The program also crash when I add any of my 3d objects, but I've been using the software and those object for years with no problem. I tried opening several of my latest and oldest archives with no luck. I deleted the software with an uninstaller and re install...

  • Diego De Pietri Diego De Pietri posted a comment on ticket #1025

    Hi Emmanuel, Thanks for your quick response. Yes, the program runs ok when launch it and I can add any of the object in the included library. This is using only the MacBook display. If I select "Display In Separate Window", it crash again. The program also crash when I add any of my 3d objects, but I've been using the software and those object for years with no problem. I tried opening several of my latest and oldest archives with no luck. I deleted the software with an uninstaller and re install...

  • Boris Terpinc Boris Terpinc created ticket #597

    Round Table 1900

  • Boris Terpinc Boris Terpinc created ticket #596

    Wooden Drawer Armoire

  • Boris Terpinc Boris Terpinc created ticket #595

    writing cabinet

  • Boris Terpinc Boris Terpinc created ticket #594

    Wardrobe 1950

  • Boris Terpinc Boris Terpinc created ticket #593

    Wardrobe 1900

  • Boris Terpinc Boris Terpinc created ticket #592

    PC Table

  • Boris Terpinc Boris Terpinc created ticket #590

    living room cabinet 1960 narrow

  • Boris Terpinc Boris Terpinc created ticket #589

    living room cabinet 1960

  • Boris Terpinc Boris Terpinc created ticket #588

    Wardrobe 1880

  • Boris Terpinc Boris Terpinc created ticket #587

    Shoe Cabinet 1970

  • Boris Terpinc Boris Terpinc created ticket #586

    Wardrobe 1930

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1025

    Does the program successfully run when you launch it?

  • Diego De Pietri Diego De Pietri created ticket #1025

    Mac OS 10.14. 6 app Crashing while Loading

  • Boris Terpinc Boris Terpinc created ticket #585

    Wooden Drawer Armoire

  • Boris Terpinc Boris Terpinc created ticket #584

    Round Table

  • Boris Terpinc Boris Terpinc created ticket #583

    Wooden Chest

  • Boris Terpinc Boris Terpinc created ticket #582

    Yucca Palm

  • Boris Terpinc Boris Terpinc created ticket #581

    TV-tray

  • Boris Terpinc Boris Terpinc created ticket #580

    Wooden Drawer Armoire

  • Boris Terpinc Boris Terpinc created ticket #579

    Round Table

  • Gonzalo Ezequiel Susel Gonzalo Ezequiel Susel modified a comment on ticket #795

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1024

    How did you succeed to enter a negative value?

  • Adrian Salamon Adrian Salamon posted a comment on ticket #1024

    That worked. Dimensions were set to bad values. Thanks for the quick help.

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1024

    From the NegativeArraySizeException exception name, I would suggest to check the dimension of your image.

  • Adrian Salamon Adrian Salamon created ticket #1024

    3D Rendering to png/jpg not working

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #484

    Please try Side view plug-in.

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #960

    You may try the Side view plug-in here. Hope this will satisfy your needs :)

  • Emmanuel Puybaret Emmanuel Puybaret committed [r7800]

    Simplified code to get consistent HiDPI management with ModelPreviewComponent

  • tomcat01 tomcat01 modified a comment on ticket #684

    Yes, Sonic Studio was detected when I installed the ASUS XONAR U7 MKII and drivers. I just not noticed that Sonic Studio was a part of installed software. When I unloaded it, Sweethome could work. I have win10 x64, Nvidia GTX1650, and sweethome version 6.5 x64 too. And I got full headaches set trying to eliminate the interface glitches described with all methods described :(

  • Emmanuel Puybaret Emmanuel Puybaret committed [r7799]

    Fixed Javadoc

  • tomcat01 tomcat01 posted a comment on ticket #684

    Yes, Sonic Studio was detected where I installed the ASUS XONAR U7 MKII and drivers. I just not noticed that Sonic Studio is a part of installed software. When I unloaded it, Sweethome could work. I have win10 x64, Nvidia GTX1650, and sweethome version 6.5 x64 too. And I had full headaches set trying to eliminate the interface glitches described with all methods described :(

  • Louis Grignon Louis Grignon committed [r7798]

    save splitters position in backend

  • EnkoNyito EnkoNyito posted a comment on ticket #18

    To individually modify the ceiling lights of the rooms, a derived version of Sweet Home 3D must be created, the main constraint of which is to update each new version of the program. The secondary constraint is that the plug-in must be compatible with this derived version but also with the standard version of Sweet Home 3D.

  • Louis Grignon Louis Grignon committed [r7797]

    fix input selection and type for Safari

  • Louis Grignon Louis Grignon committed [r7796]

    apply JSSpinner to existing input of type number

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #299

    Here's another version of geo_cone 3D model with a smooth surface. It's used in the SweetHome3DExample16-TheHouseByTheLake.sh3d example of the Gallery, with other models found in this ticket and the new bump added to Contributors furniture library 1.8. Note that you may also build terrain / landscape now with the Terrain Generator plug-in described in the forum.

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1023

    Ma foi, l'inspiration viendra plus tard ! .. En attendant, bonne journée, prenez soin de vous et de ce superbe logiciel !!

  • pierre heiligenstein pierre heiligenstein posted a comment on ticket #1023

    Ma foi, l'inspiration viendra plus tard ! .. En attendant, bonne journée, prenez soin de vous et de ce superbe logiciel !! Le mar. 30 mars 2021 à 17:41, Emmanuel Puybaret puybaret@users.sourceforge.net a écrit : La même chose que moi ! Je ne sais que dire... [bugs:#1023] https://sourceforge.net/p/sweethome3d/bugs/1023/ no move with mouse* Status: open Group: v_6.x Labels: souris Created: Tue Mar 30, 2021 12:56 PM UTC by pierre heiligenstein Last Updated: Tue Mar 30, 2021 03:26 PM UTC Owner: nobody...

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1023

    La même chose que moi ! Je ne sais que dire...

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1023

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1023

    pour la v 6.4.2

  • pierre heiligenstein pierre heiligenstein posted a comment on ticket #1023

    pour la v 6.4.2 [image: image.png] Le mar. 30 mars 2021 à 17:30, pierre heiligenstein ultimaratio@users.sourceforge.net a écrit : [image: image.png] Le mar. 30 mars 2021 à 17:26, Emmanuel Puybaret puybaret@users.sourceforge.net a écrit : Quand je veux dire que j'ai essayé, c'est avec une souris avec molette sous la version 6.5. Quelles versions sont indiquées dans la boîte de dialogue A propos (informations demandées en introduction) ? [bugs:#1023] https://sourceforge.net/p/sweethome3d/bugs/1023/...

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #817

    Copy / paste - image - waiting screen / warning

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #817

    Copying plan image in the clipboard was improved in the version 6.5, to avoid the operation to take too long and fail. For very large plans, Sweet Home 3D creates an image with a smaller scale if necessary.

  • pierre heiligenstein pierre heiligenstein posted a comment on ticket #1023

    [image: image.png] Le mar. 30 mars 2021 à 17:26, Emmanuel Puybaret puybaret@users.sourceforge.net a écrit : Quand je veux dire que j'ai essayé, c'est avec une souris avec molette sous la version 6.5. Quelles versions sont indiquées dans la boîte de dialogue A propos (informations demandées en introduction) ? [bugs:#1023] https://sourceforge.net/p/sweethome3d/bugs/1023/ no move with mouse* Status: open Group: v_6.x Labels: souris Created: Tue Mar 30, 2021 12:56 PM UTC by pierre heiligenstein Last...

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1023

    Quand je veux dire que j'ai essayé, c'est avec une souris avec molette sous la version 6.5. Quelles versions sont indiquées dans la boîte de dialogue A propos (informations demandées en introduction) ?

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1023

    hélas j'ai bien noté la différence de comportement sur cette même surface pro entre la v 6.4.2 et la 6.5. Peut-être devrais-je m'habituer à cette différence mais avoir la totalité des mouvements sur une seule "main" celle de la souris c'est bien pratique

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #958

    Voilà, j'ai repris l'idée mentionnée dans mon dernier commentaire pour en faire le plug-in de génération de terrain. J'espère que ça vous aidera à l'occasion.

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #746

    Plan incliné, ou terrainnon plat

  • pierre heiligenstein pierre heiligenstein posted a comment on ticket #1023

    hélas j'ai bien noté la différence de comportement sur cette même surface pro entre la v 6.4.2 et la 6.5. Peut-être devrais-je m'habituer à cette différence mais avoir la totalité des mouvements sur une seule "main" celle de la souris c'est bien pratique Le mar. 30 mars 2021 à 16:56, Emmanuel Puybaret puybaret@users.sourceforge.net a écrit : J'ai essayé sur une surface pro justement ! [bugs:#1023] https://sourceforge.net/p/sweethome3d/bugs/1023/ no move with mouse* Status: open Group: v_6.x Labels:...

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #746

    Voir le plug-in de génération de terrain.

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #550

    Faire quelques meubles de type toit

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #550

    Depuis la version 5.5, il est possible aussi de pivoter les objets autour d'un axe horizontal, ce qui permet de construire un toit à partir de boîtes et de triangles dont vous aurez réduit l'épaisseur.

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #303

    Sol en pente.

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #303

    Voir le plug-in de génération de terrain.

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #660

    Multiple texture areas on walls

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #173

    Ability to draw 'lines'

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #173

    The ability to draw lines was added in version 5.0 and improved in further versions.

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1023

    J'ai essayé sur une surface pro justement !

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1023

    oui, en visiteur virtuel avec le bouton enfoncé maintenu, on n'obtient que la même chose qu'avec le bouton gauche enfoncé mais plus le déplacement avant arrière. v 6.5 sur une surface pro ; ( j'ai donc gardé la v 6.4.2 sur ma station , en attendant ...)

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #502

    Tree view in the elements list

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #502

    In the current version 6.5, objects of a group can be individually selected / edited and can be moved elsewhere in the furniture list with a drag and drop when the list is not sorted.

  • pierre heiligenstein pierre heiligenstein posted a comment on ticket #1023

    oui, en visiteur virtuel avec le bouton enfoncé maintenu, on n'obtient que la même chose qu'avec le bouton gauche enfoncé mais plus le déplacement avant arrière. v 6.5 sur une surface pro ; ( j'ai donc gardé la v 6.4.2 sur ma station , en attendant ...) Le mar. 30 mars 2021 à 16:31, Emmanuel Puybaret puybaret@users.sourceforge.net a écrit : Je viens d'essayer avec une souris à molette et un trackpad sous macOS et Windows, et ça fontionnait sans problème. Êtes-vous bien certain d'être en visiteur...

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #615

    You could add them to a separated level at the same elevation as your plan, and make the level unviewable / viewable.

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #615

    You could add them to a separated level at the same elevation as you plan, and make the level unviewable / viewable.

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #445

    Open and close doors

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #445

    This feature was added in version 6.0, but... it requires to modify the OBJ files to make it work. The free models that were modified or designed accordingly are listed here.

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #445

    Please check for more info http://www.sweethome3d.com/support/forum/viewthread_thread%2C2006

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #618

    Give a try to Multiplier plug-in, it should help you!

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #626

    Select objects through 3D view

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #626

    The Select object / Toggle selection item was added in the contextual menu of the 3D view in version 6.3.

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #1023

    Je viens d'essayer avec une souris à molette et un trackpad sous macOS et Windows, et ça fontionnait sans problème. Êtes-vous bien certain d'être en visiteur virtuel ?

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #1023

    merci pour votre réponse mais je parlais bien du bouton de la molette elle-même - souris logitech et microsoft -. Cela permettait de conserver les doigts juste au-dessus des flèches pour enchainer ensuite, alors qu'il faut maintenant sauter de la touche alt depuis la gauche du clavier vers la droite du clavier ...dans une démo cela ralentit un peu ...

  • pierre heiligenstein pierre heiligenstein posted a comment on ticket #1023

    merci pour votre réponse mais je parlais bien du bouton de la molette elle-même - souris logitech et microsoft -. Cela permettait de conserver les doigts juste au-dessus des flèches pour enchainer ensuite, alors qu'il faut maintenant sauter de la touche alt depuis la gauche du clavier vers la droite du clavier ...dans une démo cela ralentit un peu ... Le mar. 30 mars 2021 à 15:27, Emmanuel Puybaret puybaret@users.sourceforge.net a écrit : Le bouton central n'a jamais servi dans Sweet Home 3D ! Si...

  • Emmanuel Puybaret Emmanuel Puybaret modified a comment on ticket #752

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #139

    Add Garden Design Features

  • Emmanuel Puybaret Emmanuel Puybaret posted a comment on ticket #139

    Now that the Terrain Generator plug-in is available, I think all the features of this old request are available and I can close it.

  • Emmanuel Puybaret Emmanuel Puybaret modified ticket #577

    Outdoors Ground

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