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From: <sur...@li...> - 2002-06-24 16:49:34
|
I can't make to to a meeting this Wednesday. I have a social event for work to go to. I'm thinking we should meet Tuesday. I have some design stuff we should fill out as far as our overall goals are concered. I'm going to bring my markerboard also so we can draw up a map and sketch in some landscape and positions of the cities on the continents. Andy __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-06-09 14:31:30
|
We've went from 15th to 10th in the C++ MUDs and from 25th to 22nd in all MUD projects. We're just two positions away from being on the first page of MUD projects. I'd say that's damn good. Keep it up. Andy __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-06-07 01:52:24
|
The output is attached. import java.lang.Math; public class LevelTest { public static void main(String[] args) { for(int pLevel = 1; pLevel <= 50; ++pLevel) { double exp2Level = 50 * (Math.pow(1.5, (double)pLevel - 1)); double expBase = 5 * (Math.pow(1.35, (double)pLevel - 1)); System.out.println("pLevel: " + pLevel + "\tExp2Level: " + exp2Level + "\t\tKills to Level: " + (int)(exp2Level / expBase) + "\tExp Per Monster: " + (int)expBase); } } } __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-06-07 01:33:56
|
import java.lang.Math; public class LevelTest { public static void main(String[] args) { for(int pLevel = 1; pLevel <= 50; ++pLevel) { double exp2Level = 50 * (Math.pow(1.5, (double)pLevel - 1)); System.out.println("pLevel: " + pLevel + " Exp2Level: " + exp2Level); } } } pLevel: 1 Exp2Level: 50.0 pLevel: 2 Exp2Level: 75.0 pLevel: 3 Exp2Level: 112.5 pLevel: 4 Exp2Level: 168.75 pLevel: 5 Exp2Level: 253.125 pLevel: 6 Exp2Level: 379.6875 pLevel: 7 Exp2Level: 569.53125 pLevel: 8 Exp2Level: 854.296875 pLevel: 9 Exp2Level: 1281.4453125 pLevel: 10 Exp2Level: 1922.16796875 pLevel: 11 Exp2Level: 2883.251953125 pLevel: 12 Exp2Level: 4324.8779296875 pLevel: 13 Exp2Level: 6487.31689453125 pLevel: 14 Exp2Level: 9730.975341796875 pLevel: 15 Exp2Level: 14596.463012695312 pLevel: 16 Exp2Level: 21894.69451904297 pLevel: 17 Exp2Level: 32842.04177856445 pLevel: 18 Exp2Level: 49263.06266784668 pLevel: 19 Exp2Level: 73894.59400177002 pLevel: 20 Exp2Level: 110841.89100265503 pLevel: 21 Exp2Level: 166262.83650398254 pLevel: 22 Exp2Level: 249394.25475597382 pLevel: 23 Exp2Level: 374091.3821339607 pLevel: 24 Exp2Level: 561137.0732009411 pLevel: 25 Exp2Level: 841705.6098014116 pLevel: 26 Exp2Level: 1262558.4147021174 pLevel: 27 Exp2Level: 1893837.6220531762 pLevel: 28 Exp2Level: 2840756.4330797642 pLevel: 29 Exp2Level: 4261134.649619646 pLevel: 30 Exp2Level: 6391701.97442947 pLevel: 31 Exp2Level: 9587552.961644204 pLevel: 32 Exp2Level: 1.4381329442466307E7 pLevel: 33 Exp2Level: 2.157199416369946E7 pLevel: 34 Exp2Level: 3.235799124554919E7 pLevel: 35 Exp2Level: 4.853698686832378E7 pLevel: 36 Exp2Level: 7.280548030248567E7 pLevel: 37 Exp2Level: 1.0920822045372853E8 pLevel: 38 Exp2Level: 1.6381233068059278E8 pLevel: 39 Exp2Level: 2.4571849602088913E8 pLevel: 40 Exp2Level: 3.6857774403133374E8 pLevel: 41 Exp2Level: 5.528666160470006E8 pLevel: 42 Exp2Level: 8.29299924070501E8 pLevel: 43 Exp2Level: 1.2439498861057513E9 pLevel: 44 Exp2Level: 1.8659248291586273E9 pLevel: 45 Exp2Level: 2.7988872437379403E9 pLevel: 46 Exp2Level: 4.1983308656069107E9 pLevel: 47 Exp2Level: 6.297496298410366E9 pLevel: 48 Exp2Level: 9.44624444761555E9 pLevel: 49 Exp2Level: 1.4169366671423325E10 pLevel: 50 Exp2Level: 2.1254050007134987E10 __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-06-06 17:10:36
|
All the website management stuff I've seen is more slashdot.org like were it's based around news articles so I guess that won't work as well as I was hoping for. Is everyone satisfied with the current forums? Do we need more functionality? Here's one I was looking at, this is basically just a demo of the different styles they have in it. http://www.phpbb.com/styles/styles_demo/. Let me know. Andy __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-06-06 16:59:35
|
We have 332 hits, that's one more than our old all time high and it's only the 6th of the month! I'd say that merits a round of boo yah's Andy __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-06-03 21:51:57
|
When you visit a forum there's a Monitor Forum link, if you click that you'll be notified of any new posts on that forum. This is nice so you don't have to check back every day. Andy Williams the Singer __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com |
From: <sur...@li...> - 2002-04-20 16:08:11
|
I will still have my hotmail email, but my aol email (lig...@ao...) is changing to charter pipeline: rsh...@ch... and nov...@ch... (for MUD and internet related work and play) thanks.. and those who know Angie, she is changing hers to al...@ch... _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |
From: <sur...@li...> - 2002-01-30 08:00:34
|
Apparently informit.com is not as useful as i remember it being, if you can find a place for me to read up on XML, i'll start. Justin Morgan |
From: <sur...@li...> - 2002-01-30 07:53:10
|
I will try to learn some stuff on XML, don't know how successful i will be |
From: <sur...@li...> - 2002-01-30 07:52:02
|
The webpage looks pretty good, though it seemed to crash both netscape and internet explorer at Penn State, but it works fine at home. One problem with it is that "untill" is not a word. Oh, and could you take off the Seraphim Bar Song? That is not really lore for the game, just something i made up for fun |
From: <sur...@li...> - 2002-01-28 21:45:04
|
There are currently two lines of development, the server and the world. The world will be in XML. What we need for that right now is the Data Type Definition files. Do you think you could research some XML stuff and pick this part of it up justin? Once you get the DTD's written you can start on building worlds, you'd basically be typing the straight XML but you can open them up in IE periodically and it will check it against the DTD to make sure it's all valid. That would take a big part of the project off my shoulders and give you something cool to do. Lolindrath, Lord of Decay _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx |
From: <sur...@li...> - 2002-01-28 18:52:07
|
Any other ideas for a storyline or should we work on fleshing mine out? Lolindrath, Lord of Decay _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |
From: <sur...@li...> - 2002-01-28 15:36:02
|
We now have a website. Flash intro and everything. If you want to add any content do it through the shell so we don't overwrite each other. Jason, just one quick change if possible, can you center the Skip intro link vertically like you have it on sirastounding.com? Also, if you know of any good counters that'd be cool. kate.sf.net has a cool one but I can't get to the guys website. It's php and really detailed, I thouht you'd be able to install that whenever you get some time. Catch you guys later. Lolindrath, Lord of Decay _________________________________________________________________ Join the worlds largest e-mail service with MSN Hotmail. http://www.hotmail.com |
From: <sur...@li...> - 2002-01-27 17:41:28
|
Pretty much, forgot about the Breaking of the World, haven't read those in a while. We'll have to think of another cataclysmic event to do. I think Jason Ditri still gets these. Novy unsubscribed so that's about it. Lolindrath, Lord of Decay ----Original Message Follows---- From: sur...@li... Reply-To: sur...@li... To: sur...@li... Subject: Re: [Suroden-developers] Storyline Date: Sun, 27 Jan 2002 02:20:10 EST So, is it just me and Lolly that get these? Justin Morgan _______________________________________________ Suroden-developers mailing list Sur...@li... https://lists.sourceforge.net/lists/listinfo/suroden-developers _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. |
From: <sur...@li...> - 2002-01-27 07:20:22
|
So, is it just me and Lolly that get these? Justin Morgan |
From: <sur...@li...> - 2002-01-27 04:26:31
|
one thing that will definitely not work is "the Breaking of the World", which is a direct rip-off of the Wheel of Time series Rythious/Soultaker/Alajondro which from this point on will just sign as Justin Morgan |
From: <sur...@li...> - 2002-01-27 02:50:07
|
Ok, here's some details to the storyline I'm proposing. So life was going blissfully until the "Breaking of the World". That's why the map looks like a bunch of islands. So then everyone was thrown into dismay and alot of people were killed including the highest noble person, call him the High King maybe. So then no history was written down, everyone did bad stuff and then there was a Schism in the religions. All the evil gods became mainstream and a bunch of evil leaders, we'll call them evil leaders, came to power and bitch slapped everyone into submission, chalking it all up to the will of the evil gods. So, out of disorder evil was able to bring order. So, now in modern times the evil leaders serving the evil gods have made all the seperate islands under one ruling dynasty again and made it into an effient money making machine. The next obvious step? Knock the evil gods out so you don't have to put up with the horrible life for the underlings. So our story starts with the evil gods still very much in control and the poor are just now starting to whine about the evil gods. There's also some neutral people and some people who think the time between the Breaking and the Schism, we can call this the "Anarchy", is pretty damn groovy. So, they don't like each other, blah blah blah. Any details to fill in? Will this work? Lolindrath, Lord of Decay _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com |
From: <sur...@li...> - 2002-01-24 02:49:44
|
I still don't know about this dream idea. I don't think there is an interesting way to pull it off for the players. What do the rest of you think? Alajondro/Rythious/Soultaker |
From: <sur...@li...> - 2002-01-23 15:52:18
|
Ok, three quick definitions while I think of them: Object - Something inanimate ex. sword, armor, bottle Actor - Anything that seemingly has life, can move, can grow, can fight ex. tree, a player, a dog, an orc Player - One of us, a player connected remotely over the internet Next, everyone seems to do quests the same, you go to someone, they want you to do something for them. I'm thinking that we could rely heavily on dreams to give out quests. We can hock this up to divine intervention. We'll make some gods that work through dreams alot. As far as groups this will work well for my general history. I want to flesh it out a bit more, then I'll get it sent around. Also, I started writing a few lore articles by this one guy who is a historian, it's written in a very encyclopedic style, I can finish the one that is almost finished and get that up and then others can pick up the style if anyone wants to. I think it'll be a good way to relay the general history of Suroden. Signed, Lolindrath, Lord of Decay _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |
From: <sur...@li...> - 2002-01-23 07:38:48
|
Ok, thought i would start off this topic since it has sat idle for a few days. Now I would like to see this world not turn out exactly like other fantasy worlds, such as ones which have been recently brought to the movie world (cough, cough.) So this is going to take some imagination on our part and hopefully this email gets things started. If any of the things mentioned below need changing or tweaking, just write up your own version of the thing and send it through this mailing list. There are several types of tangents we can go into. This is mainly about what I am going to call "proper noun items," that means that they are special is some way, they each have a short little history with them. For the most part they will be items of which there are no copies in the world. Of course this rule can be broken if the history supports it. Basically there are only a few types of items: weapons, armor/accessories, and then things that do not really belong to one person. Just something that is special and exists to flavor the world (ie. a statue, or a boat, etc) We can have the world of Suroden rely around key figures or it can revolve around groups. For an example, most fiction novels are about a person or very small group of people doing things that change the world (ie Lord of the Rings, Wheel of Time), but then there is the reliance on groups that is more geared to history in general. Personally i think that this world should revolve more around the groups as in history. If the lore of the world revolves around the general, then the players will find it easier to place themselves in that same world. Sure there can be significant figures, but they should represent a larger group of people. So I'm just going to go through one example below and hopefully it will lend itself to more variations and other more ideas. Seraphim's Saber (cooler name when i think of it) Basic look: This sword is much like others except that the blade seems to be in a waving pattern...almost like fire. (I know this is crappy, just an idea) Special: + 15 Strength(this will be based on the basic sword/saber as all items will be based on their most general forms, so this area would mainly just show ways this particular item differs from that norm) Effect: Permanent fire shield (this type of effect may be extreme, but the game still lays in planning stages so this type of effect may be reasonable) History: This sword was allegedly used by Seraphim himself This is pretty much all I have on the subject. Obviously i will make more objects, and they will be more thought out than this. Because of the aforementioned point, we can't really assign specific "Special" attributes to the items. (We can't really say +15 Strength because we have no reference point, but we can say "Strength buff" for now) The same is true mostly for the "Effect" attribute, heh, i don't know why i even added those in then. Anyway, the name, basic look, and history can be written now. Try to come up with a few ideas and just put them on the mailing list and we will see how this is working out. Alajondro/Rythious/Soultaker, whatever you know me as |
From: <sur...@li...> - 2002-01-22 19:07:36
|
In the first note of business I thought I'd mention my ideas on building. First, it will all be web-based, this removes many of the abused immortal commands. Second, this makes it so that everyone can build and throw in ideas.After like level 10 or 20 people will have access to the building section of the webpage so they can make an area and send it in for proposal to the immortals. Next for building there will be set races, generic ones like human and animal and plant. All the stats will be set generically for them and then when you make an Actor you will say +1 to strength or -1 to intellegence or something like that. It will make Objects and Actors more reasonable. For the last bit of business, go to http://sf.net/projects/suroden, then click statistics, then change to view to monthly, this pretty much shows how my interest level in the MUD goes. While you're there write a story or something. Signed, Lolindrath, Lord of Decay P.S. - I hate the background singers on Darkside of the Moon _________________________________________________________________ Join the worlds largest e-mail service with MSN Hotmail. http://www.hotmail.com |
From: <sur...@li...> - 2002-01-15 03:35:18
|
i would say that it should be something like that, with a base unit and then other types of currency that act as quantifiers for the larger amounts. The only suggestion i make is that perhaps we should not use mithril since it is a purely fantastical idea |
From: <sur...@li...> - 2002-01-14 21:18:17
|
What money system are we looking at here? Gold, silver, mithril or something like that? _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx |
From: <sur...@li...> - 2002-01-14 03:37:13
|
Hi everyone, we need to start thinking of some cool ideas for unique objects. Like some special sword or ring or armor that someone famous wore. Also some cool area ideas if anyone has one. I also changed the mailing list so it should be easier to reply to though now the message's sender is anonymous so make sure you sign it. Andy _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |