The game setting should be applied for the game.
The launcher should read his own settings file, and display them accordingly; Then the player can modify and save them; The launcher saves an .xml for the game, and its own settings file.
resolved
this needs to be reimplemented, using c++ and under irrLicht.
Log in to post a comment.
resolved
this needs to be reimplemented, using c++ and under irrLicht.