From: M G. <aur...@gm...> - 2009-02-24 16:36:16
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> Yeah I noticed on canyon if you steered at all going up those hills > you'd shoot off :D To me it *feels* like a loss of friction/grip - is it > maybe because the hills aren't smooth curves? I seem to remember in > earlier versions (again the island track was guilty) that going down > curved hills you didn't get so much steering because the kart kept > having to 'drop' onto the next segment of the curve, so you weren't > always actually on the road. If you wanna test out what I mean about the > Island track going uphill, it's the first uphill corner, the steep one > that goes to the crest of the hill with a brick wall either side... I > find it really hard not to smack into the left hand side of the wall > because as it gets steeper before the apex the steering gets looser... > Anyway HTH, and I think it would be a real shame if tracks had to be > removed cos of this, I like the canyon one, and I love the island one! Well I never met this problem that much on island track; the biggest problem IMO with island track is that it's too narrow so it's hard to overtake opponents. About canyon track : its author was contacted and he agreed to make it less steep whenever he has some time :) The problem is that it would be pretty hard to fix physics for this without breaking driving on flat areas -- Auria |