[Suitegm-main] OSS license and other options.
Status: Pre-Alpha
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kmleon
From: Hawke <ha...@ot...> - 2008-01-15 06:19:13
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Which opensource license to use? Originally I was going Gnu, but concerned that it's overly restrictive for me, the creator, and for other users, such as mixing and matching. I next have considered the Mozilla PL, but unsure on that. Now considering once of the CC (Creative Commons) licenses, not sure how that might apply though. Still researching. What I want is to make the source freely available. Allow others to use the source, but they have to also provide it for free to others. If they use my source, they have to give full credit/attribution, but without having to ask permission to modify as they wish. I would prefer that it can not be "ripped off" from me by another entity, not sure if that's at all possible with any of the open licenses or not (except maybe CC gives a variant maybe?). Meaning they build their own project on it commercially, and though may still "offer" the source code, don't make it very well known that it's available, and they capitalize while the original gets buried. I want developers to help support it, and so I need to work on community building once i have enough of a code base to be worth releasing. What about revenue possibilities? I would like to accept donations (piddly). Offer technical support packages (unlikely with this type of product). Offer special "modules/plugins" at a small fee $5-$20 bucks or so. This would be like offering an already made rpg system one can just download and enable. The reason I would have to charge is because I would likely have to enter into license negotiations for these plugins, with the RPG company that owns that particular game, d20 for example, of course maybe can do open d2 license there. will have to see. Just some thoughts I figured I would put out there. In the long run, I am fine if i do not make a dime on this project (as long as no one else does off my sweat), as long as it gets well developed and ends up becoming used in the rpg paper and dice world in a ubiquitous fashion. This will require a decent network of users (i already have those connections), and some developers (so far I'm a developer community of 1). Hopefully, as I get the base out there, that part will change. It is the part that matters most to me, getting this to be a quality decent, cross platform, cross rpg system, open source utility. Time (and effort) will tell. Cheers. -- --Hawke Other Minds Magazine The Unofficial, International Role Playing Gaming Magazine Dedicated to Exploring J.R.R. Tolkien's Middle-earth & Beyond. http://www.omzine.org -------- "I would draw some of the great tales in fullness, and leave many only placed in the scheme, and sketched. The cycles should be linked to a majestic whole, and yet leave scope for OTHER MINDS and hands, wielding paint and music and drama..." - John Ronald Reuel Tolkien, from a letter written to Milton Waldman, ca. 1951 "He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me. That ideas should freely spread from one to another over the globe, for the moral and mutual instruction of man, and improvement of his condition, seems to have been peculiarly and benevolently designed by nature, when she made them, like fire, expansible over all space, without lessening their density at any point, and like the air in which we breathe, move, and have our physical being, incapable of confinement or exclusive appropriation." --Thomas Jefferson, in Writings of Thomas Jefferson, vol. 6, H.A. Washington, Ed.,1854, pp. 180-181. ---------------------- |