There are some changes on the code to turn SudaRA more clear and organized.
- New classes were added to handle colors.
- Now it is possible to manage the application resolution.
- Fixed bugs on OpenAL for Code::Blocks, memory leaks, etc.
- Examples were updated.
Try SudaRA 0.4 and make your own Augmented Reality applications.
SudaRA-0.3 was just released for MinGW (examples built with Code::Blocks), Visual C++ 2008 and 2010.
- Added some resources to manage lights and primitives easily.
- A new module was added to support VRML models.
- More examples added, including Animation, AudioAndGUI and VrmlSample.
A simple tutorial showing some basic SudaRA concepts was made for a better understanding.
SudaRA-0.2 was just released for Visual C++ 2008 and 2010.
Some bugs fixed, and new features added.
Now you can load and play videos as entities.
A new "onGetFrame()" callback was added to give you access to the pixels of each frame capturated by your cam.
More examples were added to guide you developping your own AR applications.
Enjoy!
SudaRA is a framework for AR development.
In this first version, you can try some features like:
- Pattern tracking based on ARToolkit
- Input handling
- GUI components (image, text and buttons)
- Static and Animated models
- GLSL Shader interface
- 2d and 3d Sounds
- Network
Some basic examples is included to help you start developing your AR applications.